Total blood points earned

136,278,385

Max blood points amount spent on one character

8,980,000

Time played

903h 10m

Time played in last two weeks

0m

Blood points per hour

150,890

Estimated playtime per role

53% Survivor

Killer 47%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

811

Ultra rare addon warded without a protection ward

116

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

342

Killer full load-out matches

830

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 507 1-800-死亡 136 296 826 682 624 2 707
59 508 dvx 136 286 949 630 675 2 645
59 509 transfomax 136 286 828 2 246 509 2 379
59 510 Saylor Mercury 136 278 385 1 825 572 2 552
59 511 Abramacabre.ttv 136 275 481 224 939 4 108
59 512 Big greedy 136 266 078 1 152 504 2 364
59 513 binaryPersona 136 262 389 279 539 2 715

Currently at

59 510 place

Saylor Mercury needs another

8 443 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,581

Obsessions healed

395

Survivors healed while you are injured

266

Survivors healed while rest are injured

467

Survivors unhooked

1,649

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

158

Survivors healed that come to you first

117

Protection hits for unhooked survivors

190

Protection hits for carried survivors

52

Survivors saved using pallet

4

Survivors affected with boon totems

1,965

Survivors affected with speed boost

9

Recovered from dying state

67

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

4

Heals completed after all generators have been completed

24

Safe unhooks while broken

5

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

26

Mystery boxes opened

916

Items depleted

1,061

Repaired generators

2,552

Repaired damaged generators

843

Successful skill checks

37,005

Exit gates opened

250

Hex totems cleansed

211

Hex totems blessed

0

Chests opened

706

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

96

Great skill checks while injured

232

Swap held Survivor items for new ones from chests (counts once per chest)

32

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,660

Finished repairs of generators while injured

58

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,393

Hits dodged by vaults

282

Basic attacks and projectiles dodged

3,480

Escapes after stunning killer using pallet

520

Escapes from killer gasp

132

Hooks sabotaged

68

Chases escaped after being injured in this chase

1,415

Chases lost by hiding in locker

1

Revealed killer aura

411

Unhooked yourself

9

Amount of screams

3,563

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

239

Pallet stun the Killer while holding a rare, common, or uncommon item

158

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

572

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

2

Escapes with new item

156

Escapes with somebody else item

5

Escapes being injured with for over half a match

42

Escapes while being downed at most once

318

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

500

Escapes healthy or injured through hatch

42

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,825

Obsessions sacrificed

454

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

418

All survivors sacrificed or killed (Memento Mori) before the last generator

217

Hooks

Hooks

Different survivors hooked in basement

281

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

119

Survivors hooked before single generator was repaired

1,108

Survivors hooked in endgame

368

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,169

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

19

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

241

Oblivious effect applied

789

Survivors with Exposed effect downed

209

Survivors downed while carrying another survivor

75

Make unique survivors scream

553

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

1,723

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

192

Survivors hit after they drop a pallet during chase

854

Survivors hit while carrying another survivor

239

Survivors detected using killer instinct

349

Killer vaults in chase

223

Survivors grabbed while performing a vault

7

Meters fallen

1,164

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

379

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

320

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

178

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

14,129

Survivors put to sleep (The Nightmare)

262

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

260

Survivors with Broken effect downed

79

Condemned survivors (The Onryō)

6

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

69

Intoxicated survivors downed (The Clown)

50

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

47

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

53

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

31

Survivors downed with Dire Crows (The Artist)

34

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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