Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,657,259

Max blood points amount spent on one character

6,065,316

Highest prestige level

6

Mystery boxes opened

335

Time played

389h 12m

Time played in last two weeks

29h 35m

Blood points per hour

258,626

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

385

Ultra rare addon warded without a protection ward

51

Survivor rank
Silver I

Silver I

1 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

266

Killer full load-out matches

532

Ultra rare offering burned

26

Killer rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 639 Niskey 21 080 844 180 164 744
94 640 kay ☆ 21 079 642 213 123 647
94 641 ヨイツの賢狼ホロ 21 077 706 250 231 1 063
94 642 Supernartik 21 076 132 173 130 570
94 643 Timbr58 21 066 647 159 150 640
94 644 CaveGuard 21 063 968 471 24 99
94 645 Poobastank 21 063 506 152 81 334

Currently at

94 642 place

Supernartik needs another

1 574 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

587

Obsessions healed

106

Survivors healed while you are injured

153

Survivors healed while rest are injured

184

Survivors unhooked

879

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

93

Survivors healed that come to you first

52

Protection hits for unhooked survivors

78

Protection hits for carried survivors

22

Survivors saved using pallet

1

Survivors affected with boon totems

1,598

Survivors affected with speed boost

6

Recovered from dying state

62

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

1

Heals completed after all generators have been completed

13

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

346

Repaired generators

1,180

Repaired damaged generators

805

Successful skill checks

15,838

Exit gates opened

117

Hex totems cleansed

40

Hex totems blessed

0

Chests opened

113

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

23

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

669

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

793

Hits dodged by vaults

90

Basic attacks and projectiles dodged

879

Escapes after stunning killer using pallet

71

Escapes from killer gasp

83

Hooks sabotaged

90

Chases escaped after being injured in this chase

457

Chases lost by hiding in locker

4

Revealed killer aura

601

Unhooked yourself

3

Amount of screams

1,410

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

261

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

43

Escapes with somebody else item

4

Escapes being injured with for over half a match

19

Escapes while being downed at most once

135

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

219

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

930

Obsessions sacrificed

246

Kills (Memento mories)

305

Kills (Memento mories) or sacrifices after last generator

416

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

179

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

494

Survivors hooked in endgame

274

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

821

Generators damaged with Undetectable effect

230

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

2

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

172

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

122

Oblivious effect applied

666

Survivors with Exposed effect downed

347

Survivors downed while carrying another survivor

24

Make unique survivors scream

2,003

Survivors hit with haste effect

713

Injure or down survivors who are Hindered

57

Survivors that holding Special Item hit

248

Survivors downed next to a raised pallet

1,751

Survivors downed in Exit Gate

30

Survivors downed withit 30 seconds of breaking pallet or wall

165

Preventing escape

Preventing escape

Survivors grabbed from locker

163

Hatches closed

93

Survivors hit after they drop a pallet during chase

1,006

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

2,195

Killer vaults in chase

1,110

Survivors grabbed while performing a vault

18

Meters fallen

2,195

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

148

Blink attacks (The Nurse)

104

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

210

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

46

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

74

Survivors sent to Cage of Atonement (The Executioner)

202

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

191

Condemned survivors (The Onryō)

92

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

76

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

50

Survivors immobilized to a wall (The Slasher)

18

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

74

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

141

Killer abilities chart

Killer abilities chart

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