Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,862,489

Max blood points amount spent on one character

4,300,000

Highest prestige level

9

Mystery boxes opened

801

Time played

410h 3m

Time played in last two weeks

0m

Blood points per hour

187,447

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

611

Ultra rare addon warded without a protection ward

126

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

67

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 090 JusMeAlex 32 073 440 364 97 455
92 091 HorizonJE 32 073 131 488 229 1 211
92 092 Th3f1r3 32 070 745 439 112 383
92 093 rrr_sss_ttt 32 070 196 34 119 303
92 094 Maksu 32 068 494 553 107 564
92 095 Cooper 32 067 880 262 311 1 407
92 096 Yanov 32 066 895 719 203 711

Currently at

92 093 place

rrr_sss_ttt needs another

549 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

848

Obsessions healed

190

Survivors healed while you are injured

127

Survivors healed while rest are injured

275

Survivors unhooked

841

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

93

Survivors healed that come to you first

92

Protection hits for unhooked survivors

45

Protection hits for carried survivors

24

Survivors saved using pallet

2

Survivors affected with boon totems

2,308

Survivors affected with speed boost

0

Recovered from dying state

161

Take a hit with the Endurance status effect

227

Survivors healed in the Basement

3

Heals completed after all generators have been completed

27

Safe unhooks while broken

5

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

133

Repaired generators

966

Repaired damaged generators

430

Successful skill checks

20,136

Exit gates opened

104

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

33

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

222

Great skill checks while injured

251

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

371

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,802

Hits dodged by vaults

141

Basic attacks and projectiles dodged

1,680

Escapes after stunning killer using pallet

389

Escapes from killer gasp

29

Hooks sabotaged

33

Chases escaped after being injured in this chase

875

Chases lost by hiding in locker

6

Revealed killer aura

948

Unhooked yourself

13

Amount of screams

5,910

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

386

Perform a fast vault within 3 seconds of getting hit

391

Pallet stun the Killer while holding a rare, common, or uncommon item

427

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

266

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

0

Escapes being injured with for over half a match

24

Escapes while being downed at most once

160

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

242

Escapes healthy or injured through hatch

11

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

301

Obsessions sacrificed

65

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

127

Survivors hooked before single generator was repaired

148

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

128

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

65

Oblivious effect applied

217

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

6

Make unique survivors scream

501

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

162

Survivors downed next to a raised pallet

505

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

20

Survivors hit after they drop a pallet during chase

132

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

257

Killer vaults in chase

133

Survivors grabbed while performing a vault

12

Meters fallen

620

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

460

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

217

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

32

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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