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Darilol

76561198030658097

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,826,617

Max blood points amount spent on one character

8,333,414

Highest prestige level

39

Mystery boxes opened

608

Time played

590h 48m

Time played in last two weeks

1h 55m

Blood points per hour

224,825

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

410

Ultra rare addon warded without a protection ward

80

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

291

Killer full load-out matches

412

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 855 Lakriss 43 193 122 654 83 372
80 856 MiMiEXP 43 191 794 46 549 2 522
80 857 Andrewie 43 184 474 886 226 768
80 858 Darilol 43 183 009 738 311 1 299
80 859 Osewr 43 181 087 879 173 736
80 860 WaffleMaker 43 178 892 738 118 467
80 861 Slept 43 176 240 430 180 782

Currently at

80 858 place

Darilol needs another

1 465 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,461

Obsessions healed

281

Survivors healed while you are injured

305

Survivors healed while rest are injured

407

Survivors unhooked

1,601

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

218

Survivors healed that come to you first

63

Protection hits for unhooked survivors

158

Protection hits for carried survivors

38

Survivors saved using pallet

5

Survivors affected with boon totems

2,744

Survivors affected with speed boost

26

Recovered from dying state

29

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

12

Heals completed after all generators have been completed

5

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

329

Repaired generators

1,987

Repaired damaged generators

720

Successful skill checks

17,722

Exit gates opened

216

Hex totems cleansed

106

Hex totems blessed

0

Chests opened

452

Chests opened in basement

77

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

69

Great skill checks while injured

402

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

81

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,030

Hits dodged by vaults

198

Basic attacks and projectiles dodged

1,960

Escapes after stunning killer using pallet

246

Escapes from killer gasp

39

Hooks sabotaged

95

Chases escaped after being injured in this chase

700

Chases lost by hiding in locker

4

Revealed killer aura

1,362

Unhooked yourself

18

Amount of screams

2,786

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

43

Perform a fast vault within 3 seconds of getting hit

58

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

455

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

11

Escapes with new item

133

Escapes with somebody else item

20

Escapes being injured with for over half a match

37

Escapes while being downed at most once

190

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

363

Escapes healthy or injured through hatch

39

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,389

Obsessions sacrificed

312

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

270

All survivors sacrificed or killed (Memento Mori) before the last generator

191

Hooks

Hooks

Different survivors hooked in basement

301

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

107

Survivors hooked before single generator was repaired

508

Survivors hooked in endgame

114

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,085

Generators damaged with Undetectable effect

111

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

15

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

112

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

167

Oblivious effect applied

755

Survivors with Exposed effect downed

383

Survivors downed while carrying another survivor

27

Make unique survivors scream

984

Survivors hit with haste effect

238

Injure or down survivors who are Hindered

53

Survivors that holding Special Item hit

152

Survivors downed next to a raised pallet

1,105

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

111

Survivors hit after they drop a pallet during chase

981

Survivors hit while carrying another survivor

97

Survivors detected using killer instinct

1,111

Killer vaults in chase

325

Survivors grabbed while performing a vault

4

Meters fallen

266

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

193

Blink attacks (The Nurse)

75

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

81

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

40

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

365

Trials where all survivors suffered from madness 3 (The Doctor)

56

Hatchets thrown (The Huntress)

789

Survivors put to sleep (The Nightmare)

36

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

41

Survivors hit with Lethal Rush (The Blight)

61

Max Lacerations dealt (The Trickster)

168

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

227

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

434

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

65

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

159

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

198

Marked survivors downed (The Ghostface)

193

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

237

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

26

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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