Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

20,860,794

Max blood points amount spent on one character

1,070,322

Highest prestige level

5

Mystery boxes opened

180

Time played

264h 54m

Time played in last two weeks

0m

Blood points per hour

78,750

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

244

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

325

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 864 poyo 16 681 332 331 77 367
99 865 presha 16 681 219 148 132 537
99 866 theoc2a 16 679 363 75 177 800
99 867 The Booty Crusader 16 679 306 28 88 458
99 868 Not 16 677 996 426 22 80
99 869 Dima 16 677 911 270 75 373
99 870 L9 Altiz 16 676 412 29 142 596

Currently at

99 867 place

The Booty Crusader needs another

57 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

221

Obsessions healed

64

Survivors healed while you are injured

39

Survivors healed while rest are injured

84

Survivors unhooked

305

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

16

Survivors healed that come to you first

24

Protection hits for unhooked survivors

45

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

765

Survivors affected with speed boost

1

Recovered from dying state

24

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

426

Repaired generators

467

Repaired damaged generators

198

Successful skill checks

6,560

Exit gates opened

35

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

41

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

92

Great skill checks while injured

13

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

174

Hits dodged by vaults

15

Basic attacks and projectiles dodged

452

Escapes after stunning killer using pallet

16

Escapes from killer gasp

12

Hooks sabotaged

6

Chases escaped after being injured in this chase

144

Chases lost by hiding in locker

2

Revealed killer aura

157

Unhooked yourself

63

Amount of screams

1,653

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

90

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

3

Escapes with new item

16

Escapes with somebody else item

0

Escapes being injured with for over half a match

11

Escapes while being downed at most once

46

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

2

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

62

Obsessions sacrificed

15

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

9

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

15

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

4

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

1

Make unique survivors scream

350

Survivors hit with haste effect

75

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

74

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

13

Survivors hit after they drop a pallet during chase

6

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

402

Killer vaults in chase

87

Survivors grabbed while performing a vault

0

Meters fallen

265

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

101

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

1

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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