Total blood points earned

134,196,467

Max blood points amount spent on one character

11,687,920

Time played

976h 6m

Time played in last two weeks

0m

Blood points per hour

137,482

Estimated playtime per role

48% Survivor

Killer 52%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

69

Survivor full load-out matches

412

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

465

Killer full load-out matches

604

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 173 zobert 134 213 081 1 525 523 2 460
59 174 LarryOfAllTrades 134 212 465 1 420 417 2 121
59 175 bubbabulk 134 211 539 1 638 331 1 477
59 176 Carameyl 134 196 467 2 345 674 2 670
59 177 pp 134 193 384 2 332 644 2 448
59 178 MY DIAPER IS FULL 134 174 020 970 755 2 922
59 179 bugaoxing 134 172 586 3 1 336 5 574

Currently at

59 176 place

Carameyl needs another

15 072 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,329

Obsessions healed

215

Survivors healed while you are injured

218

Survivors healed while rest are injured

209

Survivors unhooked

1,652

Survivors saved (from dying state/hook) in endgame

90

Knocked (In dying state) survivors healed

221

Survivors healed that come to you first

29

Protection hits for unhooked survivors

194

Protection hits for carried survivors

103

Survivors saved using pallet

15

Survivors affected with boon totems

1,220

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

16

Mystery boxes opened

1,038

Items depleted

374

Repaired generators

2,670

Repaired damaged generators

1,037

Successful skill checks

22,583

Exit gates opened

308

Hex totems cleansed

104

Hex totems blessed

0

Chests opened

257

Chests opened in basement

47

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

12

Great skill checks while injured

46

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,480

Hits dodged by vaults

198

Basic attacks and projectiles dodged

2,585

Escapes after stunning killer using pallet

343

Escapes from killer gasp

52

Hooks sabotaged

66

Chases escaped after being injured in this chase

426

Chases lost by hiding in locker

3

Revealed killer aura

29

Unhooked yourself

21

Amount of screams

310

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

674

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

8

Escapes with new item

95

Escapes with somebody else item

8

Escapes being injured with for over half a match

70

Escapes while being downed at most once

263

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

523

Escapes healthy or injured through hatch

62

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,345

Obsessions sacrificed

553

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

965

All survivors sacrificed or killed (Memento Mori) before the last generator

235

Hooks

Hooks

Different survivors hooked in basement

407

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

286

Survivors hooked before single generator was repaired

474

Survivors hooked in endgame

502

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,001

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

4

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

313

Oblivious effect applied

903

Survivors with Exposed effect downed

460

Survivors downed while carrying another survivor

175

Make unique survivors scream

192

Survivors hit with haste effect

350

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1,357

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

251

Survivors hit after they drop a pallet during chase

1,737

Survivors hit while carrying another survivor

651

Survivors detected using killer instinct

752

Killer vaults in chase

190

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

725

Blink attacks (The Nurse)

68

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

567

Trials where each survivor was hit after teleport (The Hag)

17

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

8,450

Survivors put to sleep (The Nightmare)

110

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

128

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

182

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60

Survivors downed by 24m+ hatchet throw (The Huntress)

10

Survivors downed with chainsaw (The Cannibal)

205

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

281

Survivors downed while having max Sickness (The Plague)

469

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

60

Survivors downed with Victor clinging (The Twins)

27

Survivors downed while contaminated (The Nemesis)

432

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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