Overall statistics
Account overall
Total blood points earned
990,296,925
Max blood points amount spent on one character
83,523,837
Highest prestige level
100
Mystery boxes opened
3,533
Time played
5139h 2m
Time played in last two weeks
52h 31m
Blood points per hour
192,701
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
7
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,255
Survivor full load-out matches
10,884
Ultra rare addon warded without a protection ward
1,825
Ash IV
49 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
349
Killer full load-out matches
677
Ultra rare offering burned
36
Ash IV
3 / 42
KillerLeaderboards
Currently at
36 037 place
Trapazoid needs another
32 008 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
14,077
Obsessions healed
2,742
Survivors healed while you are injured
3,512
Survivors healed while rest are injured
5,163
Survivors unhooked
19,469
Survivors saved (from dying state/hook) in endgame
819
Knocked (In dying state) survivors healed
2,748
Survivors healed that come to you first
1,526
Protection hits for unhooked survivors
1,570
Protection hits for carried survivors
1,150
Survivors saved using pallet
170
Survivors affected with boon totems
54,475
Survivors affected with speed boost
602
Recovered from dying state
2,781
Take a hit with the Endurance status effect
4,339
Survivors healed in the Basement
436
Heals completed after all generators have been completed
805
Safe unhooks while broken
116
Protection hits during End Game
586
Objective actions
Items depleted
8,045
Repaired generators
23,006
Repaired damaged generators
17,306
Successful skill checks
291,655
Exit gates opened
2,674
Hex totems cleansed
570
Hex totems blessed
23
Chests opened
2,409
Chests opened in basement
323
Escapes when playing without any perk and repaired generator(s)
165
Matches with 300+ seconds of repairing generators
6,334
Matches in that picked up and used special item
1,818
Great skill checks while injured
16,093
Swap held Survivor items for new ones from chests (counts once per chest)
382
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
21,243
Finished repairs of generators while injured
1,145
Chests opened with a key
3
Boldness actions
Vaults in chase
29,567
Hits dodged by vaults
1,940
Basic attacks and projectiles dodged
28,942
Escapes after stunning killer using pallet
5,505
Escapes from killer gasp
572
Hooks sabotaged
769
Chases escaped after being injured in this chase
13,621
Chases lost by hiding in locker
205
Revealed killer aura
8,783
Unhooked yourself
647
Amount of screams
76,454
Reveal the Killer's aura for a total of 60 seconds in a single trial
40,740
Blind killer using flashlight
1,563
Perform a fast vault within 3 seconds of getting hit
3,836
Pallet stun the Killer while holding a rare, common, or uncommon item
2,770
Trials where you've revealed or seen the Killer's aura 11+ times
5,288
Escapes
Total escapes
5,340
Escapes crawling (In dying state) through exit gates
895
Escapes through hatch
452
Escapes through hatch crawling (In dying state)
77
Escapes with new item
811
Escapes with somebody else item
114
Escapes being injured with for over half a match
916
Escapes while being downed at most once
3,165
Escapes after unhooked yourself
223
Escapes as obsession without getting a hit as last survivor
21
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
7
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
3,993
Escapes healthy or injured through hatch
375
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
17
Escapes while broken
47
Escapes from maps
Disturbed Ward (Upstairs Main Building)
36
Campbell's Chapel (Upstairs Main Building)
50
Family Residence (Main Building)
32
Sanctum of Wrath (Upstairs on Shrine)
34
Mother's Dwelling (Upstairs Cottage)
44
Temple of Purgation (Main Building Basement)
39
The Pale Rose (Steamboat)
34
The Game (Bathroom)
47
Mount Ormond Resort (Chalet/Main Building)
63
Dead Dawg Saloon (Upstairs Saloon)
80
Treatment Theatre (Operation Theatre)
74
Midwich Elementary School
34
Raccoon City Police Station (1st Floor Main Hall)
96
Eyrie of Crows (Inside Eyrie)
51
Garden of Joy (Upstairs Main Building)
44
Shattered Square (Upstairs Main Building)
38
Shelter Woods (by Command Centre)
37
Toba Landing repair (Upstairs Main Building)
46
Nostromo Wreckage (Mess Hall)
55
Greenville Square (Movie theatre)
13
Forgotten Ruins (Torture Room)
10
Fallen Refuge
10
Raccoon City Police Exit Opened and Escaped
112
Killer statistics
Kills
Hooks
1,965
Obsessions sacrificed
420
Kills (Memento mories)
280
Kills (Memento mories) or sacrifices after last generator
535
All survivors sacrificed or killed (Memento Mori) before the last generator
253
Hooks
Different survivors hooked in basement
439
Basement trees (3 or 4 survivors hooked in basement in this same time)
181
Survivors hooked while all remaining were injured
191
Survivors hooked before single generator was repaired
834
Survivors hooked in endgame
292
Territory protection
Generators damaged with at least one survivor hooked
966
Generators damaged with Undetectable effect
373
Survivors grabbed while repairing a generator
123
Survivors grabbed while cleansing a totem
10
Generators protection
65% Protected
Unprotected 35%
Hit survivors with a basic attack while you are Undetectable
172
Survivors injured while in the basement
165
Downs and effects
Survivors with Oblivious effect downed
496
Oblivious effect applied
1,161
Survivors with Exposed effect downed
664
Survivors downed while carrying another survivor
92
Make unique survivors scream
2,060
Survivors hit with haste effect
783
Injure or down survivors who are Hindered
28
Survivors that holding Special Item hit
149
Survivors downed next to a raised pallet
2,265
Survivors downed in Exit Gate
23
Survivors downed withit 30 seconds of breaking pallet or wall
1
Preventing escape
Survivors grabbed from locker
243
Hatches closed
210
Survivors hit after they drop a pallet during chase
1,345
Survivors hit while carrying another survivor
245
Survivors detected using killer instinct
1,334
Killer vaults in chase
842
Survivors grabbed while performing a vault
28
Meters fallen
1,099
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
117
Uncloak attacks (The Wraith)
635
Blink attacks (The Nurse)
159
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
266
Matches finished with one or more Hex totems remaining
19
Traps triggered (The Hag)
93
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
556
Trials where all survivors suffered from madness 3 (The Doctor)
129
Hatchets thrown (The Huntress)
641
Survivors put to sleep (The Nightmare)
1,051
Reverse bear-traps put on survivors (The Pig)
21
Survivors sent to Cage of Atonement (The Executioner)
18
Survivors hit with Lethal Rush (The Blight)
48
Max Lacerations dealt (The Trickster)
74
Survivors with Broken effect downed
64
Condemned survivors (The Onryō)
423
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
4
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
216
Survivors downed by 24m+ hatchet throw (The Huntress)
4
Survivors downed with chainsaw (The Cannibal)
310
Intoxicated survivors downed (The Clown)
12
Survivors downed after phase walk (The Spirit)
76
Deep wounded survivors downed (The Legion)
73
Survivors downed while having max Sickness (The Plague)
28
Marked survivors downed (The Ghostface)
116
Survivors downed with Demon Fury (The Oni)
47
Survivors downed while speared (The Deathslinger)
32
Survivors downed with Victor clinging (The Twins)
34
Survivors downed while contaminated (The Nemesis)
50
Survivors downed with Dire Crows (The Artist)
9
Survivors downed during Nightfall (The Dredge)
35
Down survivor you recently teleported to (The Singularity)
28
Down survivor using UVX (The Unknown)
10
Whip downs (The Krause)
3
Killer abilities chart
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