Total blood points earned

180,045,780

Max blood points amount spent on one character

18,716,000

Time played

2099h 44m

Time played in last two weeks

0m

Blood points per hour

85,747

Estimated playtime per role

92% Survivor

Killer 8%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

292

Survivor full load-out matches

632

Ultra rare addon warded without a protection ward

94

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

267

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 363 Sivannybunny 180 058 742 1 610 1 354 5 092
50 364 青衫 180 051 059 417 1 166 5 008
50 365 yandoll 180 049 367 1 511 921 2 927
50 366 Heartless 180 045 780 840 2 631 11 913
50 367 Its Saul Goodman 180 041 240 3 304 426 1 532
50 368 一口三个肉包 180 039 423 325 1 141 4 472
50 369 ANY GEN DO ERS? 180 035 835 726 1 350 5 908

Currently at

50 366 place

Heartless needs another

3 587 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,182

Obsessions healed

961

Survivors healed while you are injured

1,465

Survivors healed while rest are injured

1,413

Survivors unhooked

7,698

Survivors saved (from dying state/hook) in endgame

338

Knocked (In dying state) survivors healed

659

Survivors healed that come to you first

224

Protection hits for unhooked survivors

1,045

Protection hits for carried survivors

194

Survivors saved using pallet

40

Survivors affected with boon totems

16,104

Survivors affected with speed boost

15

Recovered from dying state

197

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

2

Heals completed after all generators have been completed

13

Safe unhooks while broken

7

Protection hits during End Game

10

Objective actions

Objective actions

Highest prestige level

45

Mystery boxes opened

1,526

Items depleted

1,472

Repaired generators

11,913

Repaired damaged generators

7,495

Successful skill checks

84,323

Exit gates opened

1,224

Hex totems cleansed

599

Hex totems blessed

22

Chests opened

1,197

Chests opened in basement

151

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

326

Matches in that picked up and used special item

111

Great skill checks while injured

775

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

516

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

10,777

Hits dodged by vaults

849

Basic attacks and projectiles dodged

9,549

Escapes after stunning killer using pallet

1,254

Escapes from killer gasp

185

Hooks sabotaged

159

Chases escaped after being injured in this chase

2,419

Chases lost by hiding in locker

8

Revealed killer aura

221

Unhooked yourself

55

Amount of screams

6,046

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

120

Pallet stun the Killer while holding a rare, common, or uncommon item

51

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,631

Escapes crawling (In dying state) through exit gates

244

Escapes through hatch

194

Escapes through hatch crawling (In dying state)

37

Escapes with new item

517

Escapes with somebody else item

60

Escapes being injured with for over half a match

431

Escapes while being downed at most once

1,163

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

15

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,193

Escapes healthy or injured through hatch

157

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

40

Campbell's Chapel (Upstairs Main Building)

40

Family Residence (Main Building)

30

Sanctum of Wrath (Upstairs on Shrine)

29

Mother's Dwelling (Upstairs Cottage)

25

Temple of Purgation (Main Building Basement)

19

The Pale Rose (Steamboat)

33

The Game (Bathroom)

22

Mount Ormond Resort (Chalet/Main Building)

62

Dead Dawg Saloon (Upstairs Saloon)

33

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

840

Obsessions sacrificed

152

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

152

All survivors sacrificed or killed (Memento Mori) before the last generator

88

Hooks

Hooks

Different survivors hooked in basement

203

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

57

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

562

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

17

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

47

Survivors downed while carrying another survivor

9

Make unique survivors scream

0

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

27

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

109

Survivors hit after they drop a pallet during chase

451

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

0

Killer vaults in chase

11

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

51

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

617

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

812

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

119

Survivors downed after phase walk (The Spirit)

348

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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