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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,328,219

Max blood points amount spent on one character

4,279,262

Highest prestige level

23

Mystery boxes opened

97

Time played

385h 51m

Time played in last two weeks

0m

Blood points per hour

223,735

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

387

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

234

Killer full load-out matches

272

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 023 KaiserNegs 37 029 971 242 157 788
86 024 musty bitch 37 027 366 367 518 2 209
86 025 gx3300 37 026 277 859 115 444
86 026 vee 37 024 743 708 123 453
86 027 Evil Rey 37 021 179 91 397 1 576
86 028 Smile 37 018 869 1 343 290 878
86 029 balbes 37 016 026 290 374 1 028

Currently at

86 026 place

vee needs another

1 534 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

768

Obsessions healed

159

Survivors healed while you are injured

118

Survivors healed while rest are injured

255

Survivors unhooked

703

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

77

Protection hits for unhooked survivors

44

Protection hits for carried survivors

23

Survivors saved using pallet

1

Survivors affected with boon totems

2,829

Survivors affected with speed boost

0

Recovered from dying state

61

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

17

Heals completed after all generators have been completed

37

Safe unhooks while broken

2

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

423

Repaired generators

1,009

Repaired damaged generators

348

Successful skill checks

14,106

Exit gates opened

121

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

141

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

135

Great skill checks while injured

369

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

671

Finished repairs of generators while injured

16

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

1,009

Hits dodged by vaults

72

Basic attacks and projectiles dodged

1,323

Escapes after stunning killer using pallet

214

Escapes from killer gasp

22

Hooks sabotaged

32

Chases escaped after being injured in this chase

595

Chases lost by hiding in locker

2

Revealed killer aura

1,039

Unhooked yourself

5

Amount of screams

3,686

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

132

Pallet stun the Killer while holding a rare, common, or uncommon item

157

Trials where you've revealed or seen the Killer's aura 11+ times

886

Escapes

Escapes

Total escapes

241

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

46

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

160

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

214

Escapes healthy or injured through hatch

11

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,026

Obsessions sacrificed

267

Kills (Memento mories)

56

Kills (Memento mories) or sacrifices after last generator

150

All survivors sacrificed or killed (Memento Mori) before the last generator

128

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

632

Survivors hooked in endgame

79

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

746

Generators damaged with Undetectable effect

102

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

186

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

510

Survivors with Exposed effect downed

81

Survivors downed while carrying another survivor

67

Make unique survivors scream

1,379

Survivors hit with haste effect

311

Injure or down survivors who are Hindered

76

Survivors that holding Special Item hit

238

Survivors downed next to a raised pallet

1,342

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

79

Survivors hit after they drop a pallet during chase

723

Survivors hit while carrying another survivor

124

Survivors detected using killer instinct

1,597

Killer vaults in chase

508

Survivors grabbed while performing a vault

6

Meters fallen

978

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

50

Blink attacks (The Nurse)

442

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

76

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

326

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

441

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

60

Survivors hit during Tail attack (The Xenomorph)

168

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

168

Survivors downed while having max Sickness (The Plague)

47

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

53

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

129

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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