Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,232,911

Max blood points amount spent on one character

4,200,000

Highest prestige level

3

Mystery boxes opened

82

Time played

292h 55m

Time played in last two weeks

1h 0m

Blood points per hour

116,869

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

21

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

74

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 020 nagato 7 916 978 43 17 79
107 021 Zy Agame 7 914 897 80 4 39
107 022 FartFiend33 7 913 904 111 29 125
107 023 TotoZaius 7 913 129 200 72 337
107 024 ThatGuy2164 7 912 109 160 35 126
107 025 Kivito 7 909 757 60 17 107
107 026 Kruon 7 907 394 211 15 60

Currently at

107 023 place

TotoZaius needs another

775 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

514

Obsessions healed

76

Survivors healed while you are injured

95

Survivors healed while rest are injured

204

Survivors unhooked

663

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

50

Protection hits for unhooked survivors

26

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

2,096

Survivors affected with speed boost

0

Recovered from dying state

28

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

6

Heals completed after all generators have been completed

30

Safe unhooks while broken

26

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

63

Repaired generators

980

Repaired damaged generators

297

Successful skill checks

8,389

Exit gates opened

106

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

137

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

27

Great skill checks while injured

195

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,972

Finished repairs of generators while injured

90

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

451

Hits dodged by vaults

31

Basic attacks and projectiles dodged

609

Escapes after stunning killer using pallet

80

Escapes from killer gasp

15

Hooks sabotaged

5

Chases escaped after being injured in this chase

287

Chases lost by hiding in locker

5

Revealed killer aura

175

Unhooked yourself

3

Amount of screams

1,520

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

64

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

129

Escapes

Escapes

Total escapes

200

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

1

Escapes with new item

56

Escapes with somebody else item

4

Escapes being injured with for over half a match

22

Escapes while being downed at most once

97

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

156

Escapes healthy or injured through hatch

19

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

735

Obsessions sacrificed

127

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

176

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

170

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

299

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

440

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

100

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

23

Make unique survivors scream

950

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

961

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

50

Survivors hit after they drop a pallet during chase

571

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

407

Killer vaults in chase

352

Survivors grabbed while performing a vault

26

Meters fallen

1,838

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

41

Uncloak attacks (The Wraith)

230

Blink attacks (The Nurse)

19

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

5

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

256

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

205

Survivors put to sleep (The Nightmare)

61

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

93

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

66

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

133

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

70

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

75

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

163

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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