Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,796,759

Max blood points amount spent on one character

3,378,000

Highest prestige level

3

Mystery boxes opened

122

Time played

334h 0m

Time played in last two weeks

30m

Blood points per hour

86,218

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

1

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

216

Killer full load-out matches

197

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 156 whitegold 28 804 702 29 67 340
92 157 Zero305 28 800 419 35 210 1 159
92 158 Hannibal 28 797 604 390 40 199
92 159 Ya Boi, Slavoj 28 796 759 1 015 76 314
92 160 markizz 28 796 250 187 58 295
92 161 I'm Oblivious ♡ 28 795 679 16 284 976
92 162 RagnarokKrp 28 792 471 607 69 237

Currently at

92 159 place

Ya Boi, Slavoj needs another

845 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

204

Obsessions healed

35

Survivors healed while you are injured

49

Survivors healed while rest are injured

95

Survivors unhooked

250

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

29

Protection hits for unhooked survivors

9

Protection hits for carried survivors

4

Survivors saved using pallet

3

Survivors affected with boon totems

604

Survivors affected with speed boost

2

Recovered from dying state

8

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

4

Heals completed after all generators have been completed

19

Safe unhooks while broken

4

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

19

Repaired generators

330

Repaired damaged generators

86

Successful skill checks

2,777

Exit gates opened

31

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

59

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

39

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

58

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

139

Hits dodged by vaults

17

Basic attacks and projectiles dodged

219

Escapes after stunning killer using pallet

27

Escapes from killer gasp

15

Hooks sabotaged

18

Chases escaped after being injured in this chase

62

Chases lost by hiding in locker

1

Revealed killer aura

80

Unhooked yourself

1

Amount of screams

410

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

80

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

26

Escapes with somebody else item

5

Escapes being injured with for over half a match

6

Escapes while being downed at most once

36

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

63

Escapes healthy or injured through hatch

6

Escaped by

93% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,148

Obsessions sacrificed

224

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

220

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

200

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

155

Survivors hooked before single generator was repaired

340

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

708

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

17

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

408

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

124

Oblivious effect applied

531

Survivors with Exposed effect downed

127

Survivors downed while carrying another survivor

26

Make unique survivors scream

1,012

Survivors hit with haste effect

187

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

116

Survivors downed next to a raised pallet

930

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

21

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

82

Survivors hit after they drop a pallet during chase

671

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

917

Killer vaults in chase

237

Survivors grabbed while performing a vault

13

Meters fallen

1,459

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

270

Blink attacks (The Nurse)

137

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

104

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

382

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

882

Trials where all survivors suffered from madness 3 (The Doctor)

141

Hatchets thrown (The Huntress)

442

Survivors put to sleep (The Nightmare)

77

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

65

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

112

Condemned survivors (The Onryō)

585

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

42

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

50

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

8

Perfectly times grab attacks (The Ghoul)

11

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

82

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

79

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

118

Down survivor you recently teleported to (The Singularity)

11

Down survivor using UVX (The Unknown)

27

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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