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Sanice

76561198027358689

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

180,378,391

Max blood points amount spent on one character

11,819,145

Highest prestige level

10

Mystery boxes opened

1,174

Time played

1279h 15m

Time played in last two weeks

2h 33m

Blood points per hour

2,350

Estimated playtime per role

Survivor 77%
Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

116

Survivor rank

Ash IV, 1 pipes

Survivor full load-out matches

295

Ultra rare addon warded without a protection ward

7

Items depleted

352

Survivor Adepts

Adepts got 18
Adepts left 33
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

243

Killer rank

Ash IV

Killer full load-out matches

570

Ultra rare offering burned

2

Killer Adepts

Adepts got 17
Adepts left 25
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,618

Obsessions healed

528

Survivors healed while you are injured

492

Survivors healed while rest are injured

658

Survivors unhooked

2,884

Survivors saved (from dying state/hook) in endgame

97

Knocked (In dying state) survivors healed

254

Survivors healed that come to you first

93

Protection hits for unhooked survivors

273

Protection hits for carried survivors

54

Survivors saved using pallet

7

Survivors affected with boon totems

7,201

Survivors affected with speed boost

1

Recovered from dying state

31

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Repaired generators

5,099

Repaired damaged generators

2,321

Successful skill checks

40,379

Exit gates opened

473

Hex totems cleansed

234

Hex totems blessed

3

Chests opened

439

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

37

Great skill checks while injured

30

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

83

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,016

Hits dodged by vaults

386

Basic attacks and projectiles dodged

4,546

Escapes after stunning killer using pallet

534

Escapes from killer gasp

88

Hooks sabotaged

94

Chases escaped after being injured in this chase

1,163

Chases lost by hiding in locker

2

Revealed killer aura

2,655

Unhooked yourself

21

Amount of screams

1,489

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,022

Escapes crawling (In dying state) through exit gates

126

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

18

Escapes with new item

189

Escapes with somebody else item

14

Escapes being injured with for over half a match

88

Escapes while being downed at most once

507

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

827

Escapes healthy or injured through hatch

51

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

31

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,249

Obsessions sacrificed

275

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

216

All survivors sacrificed or killed (Memento Mori) before the last generator

129

Hooks

Hooks

Different survivors hooked in basement

234

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

901

Survivors hooked in endgame

92

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

831

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

80

Survivors grabbed while cleansing a totem

6

Generators protection

Protected 70%
Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

97

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

123

Oblivious effect applied

519

Survivors with Exposed effect downed

393

Survivors downed while carrying another survivor

58

Make unique survivors scream

923

Survivors hit with haste effect

298

Injure or down survivors who are Hindered

33

Survivors that holding Special Item hit

83

Survivors downed next to a raised pallet

1,103

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

131

Survivors hit after they drop a pallet during chase

1,202

Survivors hit while carrying another survivor

182

Survivors detected using killer instinct

525

Killer vaults in chase

250

Survivors grabbed while performing a vault

0

Meters fallen

44

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

392

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

364

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

65

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

346

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

435

Survivors put to sleep (The Nightmare)

390

Reverse bear-traps put on survivors (The Pig)

127

Survivors sent to Cage of Atonement (The Executioner)

19

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

63

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

103

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

108

Intoxicated survivors downed (The Clown)

49

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

80

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

53

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

24

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

152

Down survivor you recently teleported to (The Singularity)

178

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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