Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,352,539

Max blood points amount spent on one character

2,343,043

Highest prestige level

5

Mystery boxes opened

171

Time played

283h 0m

Time played in last two weeks

3h 59m

Blood points per hour

163,790

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

149

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

135

Killer full load-out matches

110

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 352 Tomoko Kaina 46 352 539 794 172 818
87 353 StoneyDoge 34 560 120 371 346 1 375
87 354 YYTTYY 34 560 112 568 156 586
87 355 Oblivionis 34 559 024 1 055 10 29
87 356 jMジ 34 556 924 179 85 350
87 357 Pink Fox 34 556 602 603 39 254
87 358 ivλn 34 554 927 661 63 339

Currently at

87 355 place

Oblivionis needs another

1 088 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

595

Obsessions healed

158

Survivors healed while you are injured

111

Survivors healed while rest are injured

141

Survivors unhooked

659

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

51

Protection hits for unhooked survivors

62

Protection hits for carried survivors

32

Survivors saved using pallet

0

Survivors affected with boon totems

1,492

Survivors affected with speed boost

4

Recovered from dying state

67

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

174

Repaired generators

818

Repaired damaged generators

978

Successful skill checks

7,757

Exit gates opened

101

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

158

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

94

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

44

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

642

Hits dodged by vaults

48

Basic attacks and projectiles dodged

1,067

Escapes after stunning killer using pallet

100

Escapes from killer gasp

31

Hooks sabotaged

43

Chases escaped after being injured in this chase

419

Chases lost by hiding in locker

3

Revealed killer aura

109

Unhooked yourself

7

Amount of screams

3,148

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

172

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

4

Escapes with new item

44

Escapes with somebody else item

4

Escapes being injured with for over half a match

9

Escapes while being downed at most once

109

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

149

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

794

Obsessions sacrificed

199

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

222

All survivors sacrificed or killed (Memento Mori) before the last generator

101

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

44

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

362

Survivors hooked in endgame

167

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

593

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

6

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

183

Oblivious effect applied

624

Survivors with Exposed effect downed

211

Survivors downed while carrying another survivor

54

Make unique survivors scream

1,231

Survivors hit with haste effect

417

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

107

Survivors downed next to a raised pallet

873

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

72

Survivors hit after they drop a pallet during chase

422

Survivors hit while carrying another survivor

141

Survivors detected using killer instinct

534

Killer vaults in chase

261

Survivors grabbed while performing a vault

0

Meters fallen

22

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

180

Blink attacks (The Nurse)

394

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

40

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

131

Trials where all survivors suffered from madness 3 (The Doctor)

43

Hatchets thrown (The Huntress)

474

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

145

Condemned survivors (The Onryō)

690

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

31

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

29

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

93

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

18

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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