Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

117,785,355

Max blood points amount spent on one character

9,802,000

Highest prestige level

17

Mystery boxes opened

732

Time played

864h 37m

Time played in last two weeks

0m

Blood points per hour

136,228

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

188

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

400

Killer full load-out matches

639

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 004 HerrscherOfStone 99 832 665 1 051 339 1 663
63 005 støne 99 815 858 728 315 1 157
63 006 你打人像撒娇 99 814 137 263 871 3 398
63 007 St. Martyn 99 812 716 1 849 654 3 054
63 008 makmasak 99 812 504 1 743 922 2 781
63 009 умусю))™ 99 811 465 1 412 846 2 962
63 010 norb 99 810 340 417 940 3 752

Currently at

63 007 place

St. Martyn needs another

1 421 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,846

Obsessions healed

214

Survivors healed while you are injured

422

Survivors healed while rest are injured

244

Survivors unhooked

2,371

Survivors saved (from dying state/hook) in endgame

242

Knocked (In dying state) survivors healed

248

Survivors healed that come to you first

48

Protection hits for unhooked survivors

184

Protection hits for carried survivors

44

Survivors saved using pallet

4

Survivors affected with boon totems

1,408

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

45

Repaired generators

3,083

Repaired damaged generators

713

Successful skill checks

17,466

Exit gates opened

198

Hex totems cleansed

116

Hex totems blessed

0

Chests opened

389

Chests opened in basement

72

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

3

Great skill checks while injured

9

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

85

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,278

Hits dodged by vaults

152

Basic attacks and projectiles dodged

1,938

Escapes after stunning killer using pallet

129

Escapes from killer gasp

42

Hooks sabotaged

57

Chases escaped after being injured in this chase

344

Chases lost by hiding in locker

0

Revealed killer aura

10

Unhooked yourself

14

Amount of screams

78

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

659

Escapes crawling (In dying state) through exit gates

76

Escapes through hatch

96

Escapes through hatch crawling (In dying state)

10

Escapes with new item

231

Escapes with somebody else item

24

Escapes being injured with for over half a match

42

Escapes while being downed at most once

180

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

487

Escapes healthy or injured through hatch

86

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,330

Obsessions sacrificed

479

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

532

All survivors sacrificed or killed (Memento Mori) before the last generator

288

Hooks

Hooks

Different survivors hooked in basement

395

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

923

Survivors hooked in endgame

254

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

913

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

8

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

41

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

81

Make unique survivors scream

819

Survivors hit with haste effect

215

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

2,327

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

59

Hatches closed

159

Survivors hit after they drop a pallet during chase

637

Survivors hit while carrying another survivor

296

Survivors detected using killer instinct

255

Killer vaults in chase

249

Survivors grabbed while performing a vault

0

Meters fallen

19

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

113

Uncloak attacks (The Wraith)

808

Blink attacks (The Nurse)

128

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

168

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

52

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

34

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

15,866

Survivors put to sleep (The Nightmare)

126

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

67

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

42

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

236

Survivors downed by 24m+ hatchet throw (The Huntress)

64

Survivors downed with chainsaw (The Cannibal)

77

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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