Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

192,172,148

Max blood points amount spent on one character

9,756,903

Highest prestige level

14

Mystery boxes opened

456

Time played

883h 11m

Time played in last two weeks

2h 2m

Blood points per hour

3,627

Estimated playtime per role

Survivor 22%
Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

78

Survivor rank

Ash III, 1 pipes

Survivor full load-out matches

446

Ultra rare addon warded without a protection ward

15

Items depleted

599

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

802

Killer rank

Ash IV

Killer full load-out matches

1,133

Ultra rare offering burned

46

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,200

Obsessions healed

242

Survivors healed while you are injured

328

Survivors healed while rest are injured

651

Survivors unhooked

1,131

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

112

Protection hits for unhooked survivors

94

Protection hits for carried survivors

41

Survivors saved using pallet

5

Survivors affected with boon totems

5,749

Survivors affected with speed boost

2

Recovered from dying state

78

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

10

Heals completed after all generators have been completed

48

Safe unhooks while broken

11

Protection hits during End Game

16

Objective actions

Objective actions

Repaired generators

1,508

Repaired damaged generators

394

Successful skill checks

16,139

Exit gates opened

105

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

364

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

98

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

172

Great skill checks while injured

439

Swap held Survivor items for new ones from chests (counts once per chest)

162

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

372

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,426

Hits dodged by vaults

124

Basic attacks and projectiles dodged

1,698

Escapes after stunning killer using pallet

351

Escapes from killer gasp

37

Hooks sabotaged

40

Chases escaped after being injured in this chase

884

Chases lost by hiding in locker

0

Revealed killer aura

405

Unhooked yourself

8

Amount of screams

4,226

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,360

Blind killer using flashlight

248

Perform a fast vault within 3 seconds of getting hit

365

Pallet stun the Killer while holding a rare, common, or uncommon item

311

Trials where you've revealed or seen the Killer's aura 11+ times

642

Escapes

Escapes

Total escapes

308

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

3

Escapes with new item

73

Escapes with somebody else item

3

Escapes being injured with for over half a match

21

Escapes while being downed at most once

230

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

248

Escapes healthy or injured through hatch

38

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

4,172

Obsessions sacrificed

952

Kills (Memento mories)

616

Kills (Memento mories) or sacrifices after last generator

803

All survivors sacrificed or killed (Memento Mori) before the last generator

334

Hooks

Hooks

Different survivors hooked in basement

398

Basement trees (3 or 4 survivors hooked in basement in this same time)

63

Survivors hooked while all remaining were injured

473

Survivors hooked before single generator was repaired

2,379

Survivors hooked in endgame

299

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,917

Generators damaged with Undetectable effect

231

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

14

Generators protection

Protected 62%
Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

793

Survivors injured while in the basement

119

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

414

Oblivious effect applied

1,633

Survivors with Exposed effect downed

372

Survivors downed while carrying another survivor

96

Make unique survivors scream

6,131

Survivors hit with haste effect

1,022

Injure or down survivors who are Hindered

1,081

Survivors that holding Special Item hit

943

Survivors downed next to a raised pallet

5,873

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

344

Hatches closed

249

Survivors hit after they drop a pallet during chase

2,105

Survivors hit while carrying another survivor

311

Survivors detected using killer instinct

4,325

Killer vaults in chase

1,154

Survivors grabbed while performing a vault

103

Meters fallen

6,733

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

384

Blink attacks (The Nurse)

3,047

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

114

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

234

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

466

Trials where all survivors suffered from madness 3 (The Doctor)

68

Hatchets thrown (The Huntress)

7,292

Survivors put to sleep (The Nightmare)

333

Reverse bear-traps put on survivors (The Pig)

74

Survivors sent to Cage of Atonement (The Executioner)

65

Survivors hit with Lethal Rush (The Blight)

547

Max Lacerations dealt (The Trickster)

206

Survivors with Broken effect downed

230

Condemned survivors (The Onryō)

413

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

108

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

302

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

133

Damage Survivor pursued by a Guard (The First)

55

Perfectly times grab attacks (The Ghoul)

23

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

309

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

279

Intoxicated survivors downed (The Clown)

137

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

49

Marked survivors downed (The Ghostface)

81

Survivors downed with Demon Fury (The Oni)

327

Survivors downed while speared (The Deathslinger)

142

Survivors downed with Victor clinging (The Twins)

17

Survivors downed while contaminated (The Nemesis)

127

Survivors downed with Dire Crows (The Artist)

34

Survivors downed during Nightfall (The Dredge)

68

Down survivor you recently teleported to (The Singularity)

128

Down survivor using UVX (The Unknown)

58

Whip downs (The Krause)

31

Killer abilities chart

Killer abilities chart

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