Overall statistics
Account overall
Total blood points earned
101,061,325
Max blood points amount spent on one character
3,708,000
Highest prestige level
18
Mystery boxes opened
520
Time played
741h 37m
Time played in last two weeks
0m
Blood points per hour
136,272
Estimated playtime per role
87% Survivor
Killer 13%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
46
Survivor full load-out matches
812
Ultra rare addon warded without a protection ward
87
Ash II
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
16
Killer full load-out matches
50
Ultra rare offering burned
1
Ash III
3 / 42
KillerLeaderboards
Currently at
76 593 place
WearyTraveler needs another
1 943 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,710
Obsessions healed
380
Survivors healed while you are injured
228
Survivors healed while rest are injured
599
Survivors unhooked
1,498
Survivors saved (from dying state/hook) in endgame
31
Knocked (In dying state) survivors healed
147
Survivors healed that come to you first
182
Protection hits for unhooked survivors
173
Protection hits for carried survivors
23
Survivors saved using pallet
5
Survivors affected with boon totems
12,503
Survivors affected with speed boost
15
Recovered from dying state
109
Take a hit with the Endurance status effect
66
Survivors healed in the Basement
5
Heals completed after all generators have been completed
42
Safe unhooks while broken
3
Protection hits during End Game
39
Objective actions
Items depleted
649
Repaired generators
2,782
Repaired damaged generators
1,091
Successful skill checks
36,715
Exit gates opened
206
Hex totems cleansed
76
Hex totems blessed
11
Chests opened
117
Chests opened in basement
13
Escapes when playing without any perk and repaired generator(s)
41
Matches with 300+ seconds of repairing generators
4
Matches in that picked up and used special item
119
Great skill checks while injured
418
Swap held Survivor items for new ones from chests (counts once per chest)
15
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
2,106
Finished repairs of generators while injured
24
Chests opened with a key
0
Boldness actions
Vaults in chase
989
Hits dodged by vaults
94
Basic attacks and projectiles dodged
2,454
Escapes after stunning killer using pallet
191
Escapes from killer gasp
97
Hooks sabotaged
489
Chases escaped after being injured in this chase
1,124
Chases lost by hiding in locker
3
Revealed killer aura
5,778
Unhooked yourself
5
Amount of screams
5,139
Reveal the Killer's aura for a total of 60 seconds in a single trial
10,740
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
116
Pallet stun the Killer while holding a rare, common, or uncommon item
50
Trials where you've revealed or seen the Killer's aura 11+ times
1,874
Escapes
Total escapes
446
Escapes crawling (In dying state) through exit gates
70
Escapes through hatch
20
Escapes through hatch crawling (In dying state)
5
Escapes with new item
26
Escapes with somebody else item
6
Escapes being injured with for over half a match
17
Escapes while being downed at most once
300
Escapes after unhooked yourself
1
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
356
Escapes healthy or injured through hatch
15
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
3
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
2
The Game (Bathroom)
5
Mount Ormond Resort (Chalet/Main Building)
7
Dead Dawg Saloon (Upstairs Saloon)
3
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
4
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
6
Killer statistics
Kills
Hooks
323
Obsessions sacrificed
61
Kills (Memento mories)
7
Kills (Memento mories) or sacrifices after last generator
98
All survivors sacrificed or killed (Memento Mori) before the last generator
20
Hooks
Different survivors hooked in basement
29
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
38
Survivors hooked before single generator was repaired
86
Survivors hooked in endgame
59
Territory protection
Generators damaged with at least one survivor hooked
121
Generators damaged with Undetectable effect
11
Survivors grabbed while repairing a generator
20
Survivors grabbed while cleansing a totem
0
Generators protection
45% Protected
Unprotected 55%
Hit survivors with a basic attack while you are Undetectable
29
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
6
Oblivious effect applied
17
Survivors with Exposed effect downed
20
Survivors downed while carrying another survivor
4
Make unique survivors scream
456
Survivors hit with haste effect
226
Injure or down survivors who are Hindered
15
Survivors that holding Special Item hit
61
Survivors downed next to a raised pallet
516
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
8
Preventing escape
Survivors grabbed from locker
19
Hatches closed
34
Survivors hit after they drop a pallet during chase
80
Survivors hit while carrying another survivor
19
Survivors detected using killer instinct
195
Killer vaults in chase
52
Survivors grabbed while performing a vault
3
Meters fallen
281
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
13
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
18
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
47
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
34
Trials where all survivors suffered from madness 3 (The Doctor)
6
Hatchets thrown (The Huntress)
1,698
Survivors put to sleep (The Nightmare)
16
Reverse bear-traps put on survivors (The Pig)
40
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
14
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
20
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
3
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
10
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
9
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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