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DaRk

76561198025410768

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

87,725,573

Max blood points amount spent on one character

5,720,000

Highest prestige level

20

Mystery boxes opened

65

Time played

324h 11m

Time played in last two weeks

25h 57m

Blood points per hour

4,510

Estimated playtime per role

Survivor 92%
Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

99

Survivor rank

Gold I, 3 pipes

Survivor full load-out matches

263

Ultra rare addon warded without a protection ward

0

Items depleted

308

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

32

Killer rank

Ash IV, 1 pipes

Killer full load-out matches

26

Ultra rare offering burned

0

Killer Adepts

Adepts got 18
Adepts left 24
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,383

Obsessions healed

365

Survivors healed while you are injured

290

Survivors healed while rest are injured

530

Survivors unhooked

1,573

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

134

Survivors healed that come to you first

134

Protection hits for unhooked survivors

116

Protection hits for carried survivors

11

Survivors saved using pallet

5

Survivors affected with boon totems

4,760

Survivors affected with speed boost

1

Recovered from dying state

135

Take a hit with the Endurance status effect

114

Survivors healed in the Basement

7

Heals completed after all generators have been completed

164

Safe unhooks while broken

13

Protection hits during End Game

56

Objective actions

Objective actions

Repaired generators

2,123

Repaired damaged generators

783

Successful skill checks

24,757

Exit gates opened

233

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

105

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

144

Great skill checks while injured

671

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,748

Finished repairs of generators while injured

131

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,528

Hits dodged by vaults

123

Basic attacks and projectiles dodged

1,427

Escapes after stunning killer using pallet

258

Escapes from killer gasp

24

Hooks sabotaged

2

Chases escaped after being injured in this chase

965

Chases lost by hiding in locker

5

Revealed killer aura

940

Unhooked yourself

6

Amount of screams

6,434

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

321

Pallet stun the Killer while holding a rare, common, or uncommon item

139

Trials where you've revealed or seen the Killer's aura 11+ times

675

Escapes

Escapes

Total escapes

399

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

5

Escapes with new item

61

Escapes with somebody else item

11

Escapes being injured with for over half a match

43

Escapes while being downed at most once

270

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

368

Escapes healthy or injured through hatch

8

Escaped by

Exit Gates 97%
Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

152

Obsessions sacrificed

39

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

14

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

96

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

105

Generators damaged with Undetectable effect

41

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 76%
Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

28

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

9

Make unique survivors scream

204

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

216

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

9

Survivors hit after they drop a pallet during chase

83

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

63

Killer vaults in chase

42

Survivors grabbed while performing a vault

5

Meters fallen

651

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

133

Blink attacks (The Nurse)

112

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

10

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

74

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

61

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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