Total blood points earned

172,424,730

Max blood points amount spent on one character

26,112,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

61% Survivor

Killer 39%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

345

Survivor full load-out matches

867

Ultra rare addon warded without a protection ward

304

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

655

Killer full load-out matches

777

Ultra rare offering burned

66

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
51 744 Average Meta Enjoyer 172 432 112 2 476 807 3 957
51 745 Will.TM 172 430 425 1 055 562 2 627
51 746 树皇 172 427 745 1 117 972 3 841
51 747 Vanguard Policy 172 424 730 2 641 1 440 5 124
51 748 Baggy 172 424 585 1 480 490 2 292
51 749 Blerr 172 423 378 1 178 604 2 815
51 750 cocopoets 172 421 129 1 197 588 2 110

Currently at

51 747 place

Vanguard Policy needs another

3 015 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,642

Obsessions healed

588

Survivors healed while you are injured

698

Survivors healed while rest are injured

1,053

Survivors unhooked

4,844

Survivors saved (from dying state/hook) in endgame

245

Knocked (In dying state) survivors healed

645

Survivors healed that come to you first

145

Protection hits for unhooked survivors

553

Protection hits for carried survivors

159

Survivors saved using pallet

43

Survivors affected with boon totems

6,526

Survivors affected with speed boost

162

Recovered from dying state

108

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

20

Heals completed after all generators have been completed

182

Safe unhooks while broken

14

Protection hits during End Game

113

Objective actions

Objective actions

Highest prestige level

27

Mystery boxes opened

985

Items depleted

1,339

Repaired generators

5,124

Repaired damaged generators

2,280

Successful skill checks

48,151

Exit gates opened

496

Hex totems cleansed

300

Hex totems blessed

4

Chests opened

855

Chests opened in basement

102

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

166

Great skill checks while injured

838

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

5,341

Finished repairs of generators while injured

187

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,834

Hits dodged by vaults

917

Basic attacks and projectiles dodged

9,129

Escapes after stunning killer using pallet

1,187

Escapes from killer gasp

94

Hooks sabotaged

50

Chases escaped after being injured in this chase

1,925

Chases lost by hiding in locker

9

Revealed killer aura

1,578

Unhooked yourself

79

Amount of screams

5,923

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,920

Blind killer using flashlight

176

Perform a fast vault within 3 seconds of getting hit

409

Pallet stun the Killer while holding a rare, common, or uncommon item

387

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,440

Escapes crawling (In dying state) through exit gates

219

Escapes through hatch

135

Escapes through hatch crawling (In dying state)

31

Escapes with new item

329

Escapes with somebody else item

94

Escapes being injured with for over half a match

188

Escapes while being downed at most once

765

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,086

Escapes healthy or injured through hatch

104

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

7

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,641

Obsessions sacrificed

648

Kills (Memento mories)

259

Kills (Memento mories) or sacrifices after last generator

612

All survivors sacrificed or killed (Memento Mori) before the last generator

318

Hooks

Hooks

Different survivors hooked in basement

502

Basement trees (3 or 4 survivors hooked in basement in this same time)

47

Survivors hooked while all remaining were injured

315

Survivors hooked before single generator was repaired

1,088

Survivors hooked in endgame

337

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,318

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

103

Survivors grabbed while cleansing a totem

14

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

188

Survivors injured while in the basement

59

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

102

Oblivious effect applied

260

Survivors with Exposed effect downed

231

Survivors downed while carrying another survivor

76

Make unique survivors scream

2,145

Survivors hit with haste effect

206

Injure or down survivors who are Hindered

56

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

2,548

Survivors downed in Exit Gate

59

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

193

Hatches closed

269

Survivors hit after they drop a pallet during chase

1,687

Survivors hit while carrying another survivor

399

Survivors detected using killer instinct

818

Killer vaults in chase

687

Survivors grabbed while performing a vault

134

Meters fallen

5,169

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

439

Blink attacks (The Nurse)

1,005

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

44

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

110

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

96

Hatchets thrown (The Huntress)

2,720

Survivors put to sleep (The Nightmare)

68

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

46

Max Lacerations dealt (The Trickster)

98

Survivors with Broken effect downed

390

Condemned survivors (The Onryō)

45

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

81

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

27

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

37

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

36

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

2,009

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

368

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

252

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

86

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

97

Killer abilities chart

Killer abilities chart

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