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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,502,966

Max blood points amount spent on one character

6,949,310

Highest prestige level

12

Mystery boxes opened

869

Time played

1300h 27m

Time played in last two weeks

0m

Blood points per hour

88,049

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

132

Survivor full load-out matches

200

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

198

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 203 zeromission 106 890 779 2 452 267 1 440
63 204 Mr. Midnight 106 890 175 1 074 275 529
63 205 p 106 885 840 1 575 122 496
63 206 sad 106 878 336 1 150 1 083 4 774
63 207 2 Braincells Tech 106 877 392 2 784 3 605
63 208 和光同尘 106 877 051 1 460 426 1 934
63 209 K0rszi 106 875 329 413 626 3 029

Currently at

63 206 place

sad needs another

7 504 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,080

Obsessions healed

178

Survivors healed while you are injured

204

Survivors healed while rest are injured

208

Survivors unhooked

3,784

Survivors saved (from dying state/hook) in endgame

158

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

72

Protection hits for unhooked survivors

333

Protection hits for carried survivors

37

Survivors saved using pallet

12

Survivors affected with boon totems

980

Survivors affected with speed boost

10

Recovered from dying state

21

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

143

Repaired generators

4,927

Repaired damaged generators

1,912

Successful skill checks

28,302

Exit gates opened

611

Hex totems cleansed

374

Hex totems blessed

0

Chests opened

1,192

Chests opened in basement

196

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

13

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,406

Hits dodged by vaults

194

Basic attacks and projectiles dodged

661

Escapes after stunning killer using pallet

129

Escapes from killer gasp

22

Hooks sabotaged

122

Chases escaped after being injured in this chase

377

Chases lost by hiding in locker

3

Revealed killer aura

54

Unhooked yourself

35

Amount of screams

726

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,114

Escapes crawling (In dying state) through exit gates

153

Escapes through hatch

211

Escapes through hatch crawling (In dying state)

10

Escapes with new item

364

Escapes with somebody else item

19

Escapes being injured with for over half a match

91

Escapes while being downed at most once

414

Escapes after unhooked yourself

43

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

9

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

750

Escapes healthy or injured through hatch

201

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

13

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,215

Obsessions sacrificed

183

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

213

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

229

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

193

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

500

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

4

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

25

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

6

Make unique survivors scream

361

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

320

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

74

Survivors hit after they drop a pallet during chase

627

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

162

Killer vaults in chase

81

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

397

Blink attacks (The Nurse)

60

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

419

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

469

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

721

Survivors put to sleep (The Nightmare)

651

Reverse bear-traps put on survivors (The Pig)

99

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

29

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

62

Deep wounded survivors downed (The Legion)

52

Survivors downed while having max Sickness (The Plague)

138

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

25

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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