Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,359,582

Max blood points amount spent on one character

11,047,413

Highest prestige level

30

Mystery boxes opened

420

Time played

1137h 21m

Time played in last two weeks

0m

Blood points per hour

44,278

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

106

Survivor full load-out matches

560

Ultra rare addon warded without a protection ward

133

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

137

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 273 Rainiac 36 247 297 1 556 121 524
89 274 Hugito 36 246 858 539 426 1 564
89 275 hachi 36 243 714 12 171 844
89 276 bo0b3 36 243 577 1 206 484 1 503
89 277 Aili 36 236 532 6 395 1 815
89 278 Growka 36 235 801 180 270 1 153
89 279 Armored Elysium 36 231 818 846 30 131

Currently at

89 276 place

bo0b3 needs another

137 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,176

Obsessions healed

242

Survivors healed while you are injured

298

Survivors healed while rest are injured

185

Survivors unhooked

1,442

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

198

Survivors healed that come to you first

49

Protection hits for unhooked survivors

317

Protection hits for carried survivors

192

Survivors saved using pallet

20

Survivors affected with boon totems

1,943

Survivors affected with speed boost

0

Recovered from dying state

95

Take a hit with the Endurance status effect

94

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

119

Repaired generators

1,722

Repaired damaged generators

626

Successful skill checks

18,280

Exit gates opened

192

Hex totems cleansed

163

Hex totems blessed

0

Chests opened

184

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

42

Great skill checks while injured

664

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,689

Hits dodged by vaults

316

Basic attacks and projectiles dodged

2,506

Escapes after stunning killer using pallet

602

Escapes from killer gasp

96

Hooks sabotaged

65

Chases escaped after being injured in this chase

716

Chases lost by hiding in locker

5

Revealed killer aura

58

Unhooked yourself

75

Amount of screams

3,782

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

957

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

554

Escapes crawling (In dying state) through exit gates

74

Escapes through hatch

60

Escapes through hatch crawling (In dying state)

17

Escapes with new item

50

Escapes with somebody else item

7

Escapes being injured with for over half a match

74

Escapes while being downed at most once

225

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

420

Escapes healthy or injured through hatch

43

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,270

Obsessions sacrificed

146

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

183

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

134

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

161

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

368

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

56

Survivors grabbed while cleansing a totem

12

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

204

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

20

Survivors with Exposed effect downed

93

Survivors downed while carrying another survivor

15

Make unique survivors scream

275

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

310

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

60

Survivors hit after they drop a pallet during chase

424

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

94

Killer vaults in chase

97

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

208

Blink attacks (The Nurse)

624

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

331

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

535

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

1,368

Survivors put to sleep (The Nightmare)

226

Reverse bear-traps put on survivors (The Pig)

128

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5,924

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

294

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

77

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

90

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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