Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,862,747

Max blood points amount spent on one character

2,063,000

Highest prestige level

13

Mystery boxes opened

609

Time played

145h 49m

Time played in last two weeks

2h 31m

Blood points per hour

245,944

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

130

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

112

Killer full load-out matches

159

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 035 yoyo9408 8 645 554 208 0 1
105 036 OzoneNeutral 8 643 870 299 10 57
105 037 [FR]Frede Coco 8 642 330 260 81 280
105 038 TURBOVADICK 8 640 752 160 24 138
105 039 Boo 8 640 625 66 44 326
105 040 vormity 8 639 491 208 118 551
105 041 Jawsheweh 8 639 472 227 11 51

Currently at

105 038 place

TURBOVADICK needs another

1 578 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

215

Obsessions healed

58

Survivors healed while you are injured

50

Survivors healed while rest are injured

71

Survivors unhooked

230

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

17

Protection hits for unhooked survivors

20

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

513

Survivors affected with speed boost

21

Recovered from dying state

22

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

9

Safe unhooks while broken

5

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

29

Repaired generators

324

Repaired damaged generators

66

Successful skill checks

4,257

Exit gates opened

33

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

16

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

31

Great skill checks while injured

108

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

40

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

175

Hits dodged by vaults

11

Basic attacks and projectiles dodged

247

Escapes after stunning killer using pallet

39

Escapes from killer gasp

6

Hooks sabotaged

5

Chases escaped after being injured in this chase

141

Chases lost by hiding in locker

2

Revealed killer aura

219

Unhooked yourself

0

Amount of screams

1,078

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

59

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

28

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

50

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

425

Obsessions sacrificed

100

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

49

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

206

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

241

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

3

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

34

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

557

Oblivious effect applied

1,855

Survivors with Exposed effect downed

116

Survivors downed while carrying another survivor

14

Make unique survivors scream

676

Survivors hit with haste effect

82

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

660

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

23

Survivors hit after they drop a pallet during chase

357

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

901

Killer vaults in chase

237

Survivors grabbed while performing a vault

7

Meters fallen

1,522

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

133

Trials where all survivors suffered from madness 3 (The Doctor)

45

Hatchets thrown (The Huntress)

12

Survivors put to sleep (The Nightmare)

1,252

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

18

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

472

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

9

Hit a Survivor using Hellfire (The Dark Lord)

55

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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