Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,278,985

Max blood points amount spent on one character

9,241,391

Highest prestige level

4

Mystery boxes opened

335

Time played

178h 7m

Time played in last two weeks

6h 28m

Blood points per hour

192,452

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

14

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

27

Killer full load-out matches

19

Ultra rare offering burned

3

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 527 Ryuk 19 107 927 116 201 876
101 528 мге иван 19 107 854 153 396 1 130
101 529 tv/anorexxxia 19 107 523 690 59 315
101 530 KITTEN PRINCESS 19 106 227 147 54 340
101 531 diverah 19 105 395 237 142 586
101 532 Skz 19 105 217 0 148 813
101 533 Pork Soda 19 101 953 390 51 204

Currently at

101 530 place

KITTEN PRINCESS needs another

1 296 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

468

Obsessions healed

112

Survivors healed while you are injured

80

Survivors healed while rest are injured

146

Survivors unhooked

464

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

53

Protection hits for unhooked survivors

55

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,567

Survivors affected with speed boost

7

Recovered from dying state

72

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

6

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

138

Repaired generators

780

Repaired damaged generators

234

Successful skill checks

11,757

Exit gates opened

53

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

80

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

67

Great skill checks while injured

235

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

293

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

526

Hits dodged by vaults

40

Basic attacks and projectiles dodged

878

Escapes after stunning killer using pallet

61

Escapes from killer gasp

23

Hooks sabotaged

12

Chases escaped after being injured in this chase

339

Chases lost by hiding in locker

2

Revealed killer aura

525

Unhooked yourself

6

Amount of screams

3,079

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

22

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

122

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

3

Escapes with new item

29

Escapes with somebody else item

3

Escapes being injured with for over half a match

8

Escapes while being downed at most once

71

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

105

Escapes healthy or injured through hatch

9

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

172

Obsessions sacrificed

42

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

83

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

135

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

54

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

13

Make unique survivors scream

225

Survivors hit with haste effect

71

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

194

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

15

Survivors hit after they drop a pallet during chase

91

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

273

Killer vaults in chase

85

Survivors grabbed while performing a vault

1

Meters fallen

56

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

142

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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