Total blood points earned

162,218,422

Max blood points amount spent on one character

23,289,837

Time played

1165h 32m

Time played in last two weeks

20m

Blood points per hour

139,180

Estimated playtime per role

47% Survivor

Killer 53%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

542

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

377

Killer full load-out matches

684

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 944 Alex 162 233 998 1 696 687 3 652
54 945 nishi0311 162 220 094 2 355 199 895
54 946 兄弟,你要活下去 162 219 378 1 359 654 2 575
54 947 Nasty_Napalm 162 218 422 2 227 580 2 449
54 948 real. 162 215 739 640 1 007 4 463
54 949 Zerneath 162 214 623 1 298 1 268 3 882
54 950 Locas 162 199 863 1 217 994 4 381

Currently at

54 947 place

Nasty_Napalm needs another

956 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,719

Obsessions healed

234

Survivors healed while you are injured

241

Survivors healed while rest are injured

419

Survivors unhooked

2,341

Survivors saved (from dying state/hook) in endgame

85

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

96

Protection hits for unhooked survivors

210

Protection hits for carried survivors

95

Survivors saved using pallet

8

Survivors affected with boon totems

6,847

Survivors affected with speed boost

111

Recovered from dying state

65

Take a hit with the Endurance status effect

102

Survivors healed in the Basement

15

Heals completed after all generators have been completed

7

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

1,351

Items depleted

271

Repaired generators

2,449

Repaired damaged generators

952

Successful skill checks

24,663

Exit gates opened

285

Hex totems cleansed

127

Hex totems blessed

6

Chests opened

655

Chests opened in basement

138

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

94

Great skill checks while injured

416

Swap held Survivor items for new ones from chests (counts once per chest)

29

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

538

Finished repairs of generators while injured

15

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,816

Hits dodged by vaults

283

Basic attacks and projectiles dodged

2,227

Escapes after stunning killer using pallet

314

Escapes from killer gasp

64

Hooks sabotaged

106

Chases escaped after being injured in this chase

825

Chases lost by hiding in locker

6

Revealed killer aura

1,311

Unhooked yourself

37

Amount of screams

3,398

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

92

Perform a fast vault within 3 seconds of getting hit

121

Pallet stun the Killer while holding a rare, common, or uncommon item

59

Trials where you've revealed or seen the Killer's aura 11+ times

215

Escapes

Escapes

Total escapes

580

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

60

Escapes through hatch crawling (In dying state)

6

Escapes with new item

157

Escapes with somebody else item

19

Escapes being injured with for over half a match

48

Escapes while being downed at most once

265

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

454

Escapes healthy or injured through hatch

54

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,227

Obsessions sacrificed

469

Kills (Memento mories)

159

Kills (Memento mories) or sacrifices after last generator

492

All survivors sacrificed or killed (Memento Mori) before the last generator

297

Hooks

Hooks

Different survivors hooked in basement

474

Basement trees (3 or 4 survivors hooked in basement in this same time)

107

Survivors hooked while all remaining were injured

139

Survivors hooked before single generator was repaired

834

Survivors hooked in endgame

157

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

871

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

56

Survivors grabbed while cleansing a totem

14

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

86

Survivors injured while in the basement

75

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

292

Oblivious effect applied

823

Survivors with Exposed effect downed

301

Survivors downed while carrying another survivor

75

Make unique survivors scream

2,118

Survivors hit with haste effect

695

Injure or down survivors who are Hindered

235

Survivors that holding Special Item hit

252

Survivors downed next to a raised pallet

1,873

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

135

Survivors hit after they drop a pallet during chase

1,353

Survivors hit while carrying another survivor

260

Survivors detected using killer instinct

1,437

Killer vaults in chase

966

Survivors grabbed while performing a vault

11

Meters fallen

619

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

58

Uncloak attacks (The Wraith)

336

Blink attacks (The Nurse)

504

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

211

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

371

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

580

Trials where all survivors suffered from madness 3 (The Doctor)

33

Hatchets thrown (The Huntress)

937

Survivors put to sleep (The Nightmare)

126

Reverse bear-traps put on survivors (The Pig)

74

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

322

Max Lacerations dealt (The Trickster)

140

Survivors with Broken effect downed

346

Condemned survivors (The Onryō)

469

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

37

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

104

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15,162

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

143

Intoxicated survivors downed (The Clown)

173

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

143

Survivors downed while having max Sickness (The Plague)

192

Marked survivors downed (The Ghostface)

37

Survivors downed with Demon Fury (The Oni)

50

Survivors downed while speared (The Deathslinger)

100

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

153

Survivors downed with Dire Crows (The Artist)

47

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

42

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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