Total blood points earned

52,403,369

Max blood points amount spent on one character

14,516,695

Time played

390h 27m

Time played in last two weeks

0m

Blood points per hour

134,213

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

210

Ultra rare addon warded without a protection ward

42

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

309

Ultra rare offering burned

98

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 223 Smusinator3000 52 407 609 440 169 837
87 224 DISTEMPER 52 405 896 1 251 320 1 476
87 225 Spring 52 405 556 667 103 547
87 226 Scrambles 52 403 369 892 353 1 602
87 227 s.s.d 52 396 396 829 338 1 510
87 228 Aimm4r 52 392 224 211 193 841
87 229 🐾 Emiya 🐾 52 391 788 621 316 1 317

Currently at

87 226 place

Scrambles needs another

2 187 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

832

Obsessions healed

157

Survivors healed while you are injured

57

Survivors healed while rest are injured

178

Survivors unhooked

1,108

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

100

Survivors healed that come to you first

72

Protection hits for unhooked survivors

98

Protection hits for carried survivors

11

Survivors saved using pallet

8

Survivors affected with boon totems

931

Survivors affected with speed boost

0

Recovered from dying state

70

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

9

Mystery boxes opened

438

Items depleted

189

Repaired generators

1,602

Repaired damaged generators

493

Successful skill checks

12,506

Exit gates opened

95

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

52

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

37

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

407

Hits dodged by vaults

14

Basic attacks and projectiles dodged

730

Escapes after stunning killer using pallet

26

Escapes from killer gasp

43

Hooks sabotaged

13

Chases escaped after being injured in this chase

300

Chases lost by hiding in locker

1

Revealed killer aura

79

Unhooked yourself

10

Amount of screams

3,209

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

353

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

8

Escapes with new item

46

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

130

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

257

Escapes healthy or injured through hatch

48

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

892

Obsessions sacrificed

176

Kills (Memento mories)

141

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

124

Hooks

Hooks

Different survivors hooked in basement

199

Basement trees (3 or 4 survivors hooked in basement in this same time)

52

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

478

Survivors hooked in endgame

89

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

541

Generators damaged with Undetectable effect

155

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

6

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

55

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

68

Survivors with Exposed effect downed

258

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,153

Survivors hit with haste effect

203

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

145

Survivors downed next to a raised pallet

920

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

73

Survivors hit after they drop a pallet during chase

279

Survivors hit while carrying another survivor

107

Survivors detected using killer instinct

117

Killer vaults in chase

392

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

566

Blink attacks (The Nurse)

161

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

608

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

227

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

60

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

116

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

178

Survivors downed while speared (The Deathslinger)

526

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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