Total blood points earned

307,880,161

Max blood points amount spent on one character

20,571,000

Time played

1719h 48m

Time played in last two weeks

1h 5m

Blood points per hour

179,021

Estimated playtime per role

62% Survivor

Killer 38%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

283

Survivor full load-out matches

1,084

Ultra rare addon warded without a protection ward

153

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

501

Killer full load-out matches

533

Ultra rare offering burned

7

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 744 Fodi2 307 913 787 6 031 649 2 875
32 745 aqvik 307 896 989 1 416 2 380 9 030
32 746 HeldyWoosh 307 884 537 1 263 833 3 888
32 747 Spits 307 880 161 2 362 1 252 4 863
32 748 10HER 307 872 080 3 166 515 2 892
32 749 Tender Ham 307 860 867 401 1 836 6 940
32 750 Mafeking 307 860 845 6 474 1 150 5 293

Currently at

32 747 place

Spits needs another

4 376 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,952

Obsessions healed

503

Survivors healed while you are injured

494

Survivors healed while rest are injured

999

Survivors unhooked

3,402

Survivors saved (from dying state/hook) in endgame

176

Knocked (In dying state) survivors healed

459

Survivors healed that come to you first

215

Protection hits for unhooked survivors

337

Protection hits for carried survivors

88

Survivors saved using pallet

22

Survivors affected with boon totems

13,707

Survivors affected with speed boost

37

Recovered from dying state

258

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

11

Heals completed after all generators have been completed

297

Safe unhooks while broken

9

Protection hits during End Game

147

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

568

Items depleted

858

Repaired generators

4,863

Repaired damaged generators

1,671

Successful skill checks

41,320

Exit gates opened

612

Hex totems cleansed

242

Hex totems blessed

4

Chests opened

639

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

125

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

219

Great skill checks while injured

1,684

Swap held Survivor items for new ones from chests (counts once per chest)

95

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,734

Finished repairs of generators while injured

105

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,332

Hits dodged by vaults

312

Basic attacks and projectiles dodged

3,464

Escapes after stunning killer using pallet

656

Escapes from killer gasp

70

Hooks sabotaged

88

Chases escaped after being injured in this chase

1,481

Chases lost by hiding in locker

4

Revealed killer aura

2,329

Unhooked yourself

27

Amount of screams

7,076

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,180

Blind killer using flashlight

130

Perform a fast vault within 3 seconds of getting hit

510

Pallet stun the Killer while holding a rare, common, or uncommon item

628

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,252

Escapes crawling (In dying state) through exit gates

109

Escapes through hatch

73

Escapes through hatch crawling (In dying state)

14

Escapes with new item

308

Escapes with somebody else item

31

Escapes being injured with for over half a match

113

Escapes while being downed at most once

575

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,070

Escapes healthy or injured through hatch

59

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

9

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

6

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,362

Obsessions sacrificed

544

Kills (Memento mories)

280

Kills (Memento mories) or sacrifices after last generator

517

All survivors sacrificed or killed (Memento Mori) before the last generator

272

Hooks

Hooks

Different survivors hooked in basement

258

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

499

Survivors hooked before single generator was repaired

829

Survivors hooked in endgame

216

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,013

Generators damaged with Undetectable effect

168

Survivors grabbed while repairing a generator

77

Survivors grabbed while cleansing a totem

8

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

732

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

508

Oblivious effect applied

1,176

Survivors with Exposed effect downed

932

Survivors downed while carrying another survivor

41

Make unique survivors scream

2,157

Survivors hit with haste effect

279

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

198

Survivors downed next to a raised pallet

2,506

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

68

Preventing escape

Preventing escape

Survivors grabbed from locker

182

Hatches closed

208

Survivors hit after they drop a pallet during chase

2,158

Survivors hit while carrying another survivor

200

Survivors detected using killer instinct

3,761

Killer vaults in chase

1,547

Survivors grabbed while performing a vault

68

Meters fallen

4,152

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

695

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

86

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

42

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

608

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

159

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

115

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

80

Condemned survivors (The Onryō)

88

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

130

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

43

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

42

Survivors immobilized to a wall (The Slasher)

12

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

83

Deep wounded survivors downed (The Legion)

958

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

780

Survivors downed with Demon Fury (The Oni)

209

Survivors downed while speared (The Deathslinger)

205

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

387

Killer abilities chart

Killer abilities chart

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