Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

213,560,973

Max blood points amount spent on one character

19,591,467

Highest prestige level

99

Mystery boxes opened

1,209

Time played

1338h 8m

Time played in last two weeks

10h 38m

Blood points per hour

159,596

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

290

Survivor full load-out matches

339

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

29

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 077 bob-urban 95 025 301 1 312 253 1 408
68 078 Apoc 95 021 621 2 132 158 725
68 079 fish 95 020 294 1 910 440 1 890
68 080 Hex Hoor 95 012 996 49 772 3 865
68 081 lyss 95 011 975 418 307 948
68 082 Dilorgame 95 009 714 682 562 2 599
68 083 Flowersnamedyou 95 009 709 239 691 2 705

Currently at

68 080 place

Hex Hoor needs another

7 298 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,904

Obsessions healed

1,511

Survivors healed while you are injured

1,471

Survivors healed while rest are injured

2,349

Survivors unhooked

6,372

Survivors saved (from dying state/hook) in endgame

203

Knocked (In dying state) survivors healed

548

Survivors healed that come to you first

353

Protection hits for unhooked survivors

543

Protection hits for carried survivors

102

Survivors saved using pallet

14

Survivors affected with boon totems

27,646

Survivors affected with speed boost

103

Recovered from dying state

155

Take a hit with the Endurance status effect

143

Survivors healed in the Basement

51

Heals completed after all generators have been completed

126

Safe unhooks while broken

6

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

722

Repaired generators

6,395

Repaired damaged generators

1,960

Successful skill checks

60,901

Exit gates opened

519

Hex totems cleansed

288

Hex totems blessed

32

Chests opened

697

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

193

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

436

Great skill checks while injured

678

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,888

Finished repairs of generators while injured

58

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,563

Hits dodged by vaults

320

Basic attacks and projectiles dodged

8,673

Escapes after stunning killer using pallet

551

Escapes from killer gasp

136

Hooks sabotaged

165

Chases escaped after being injured in this chase

3,182

Chases lost by hiding in locker

3

Revealed killer aura

501

Unhooked yourself

33

Amount of screams

7,840

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,140

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

377

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

745

Escapes

Escapes

Total escapes

1,254

Escapes crawling (In dying state) through exit gates

140

Escapes through hatch

75

Escapes through hatch crawling (In dying state)

17

Escapes with new item

269

Escapes with somebody else item

26

Escapes being injured with for over half a match

92

Escapes while being downed at most once

774

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,039

Escapes healthy or injured through hatch

58

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

9

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

34

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

426

Obsessions sacrificed

60

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

117

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

104

Generators damaged with Undetectable effect

144

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

0

Generators protection

38% Protected

Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

190

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

7

Make unique survivors scream

700

Survivors hit with haste effect

313

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

574

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

68

Survivors hit after they drop a pallet during chase

143

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

28

Killer vaults in chase

39

Survivors grabbed while performing a vault

3

Meters fallen

198

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

943

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

174

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

62

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

171

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

52

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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