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Po

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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,763,749

Max blood points amount spent on one character

3,705,065

Highest prestige level

4

Mystery boxes opened

354

Time played

281h 56m

Time played in last two weeks

1m

Blood points per hour

197,791

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

169

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

163

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 233 Nee 42 859 149 920 342 1 445
85 234 Vynx 42 858 519 58 504 2 086
85 235 Emki 42 857 714 807 146 775
85 236 acrews1031 42 856 724 231 168 768
85 237 peacedose 42 854 821 258 76 272
85 238 kane 42 851 917 688 147 810
85 239 fartsmella 42 847 941 218 312 1 328

Currently at

85 236 place

acrews1031 needs another

990 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

735

Obsessions healed

175

Survivors healed while you are injured

142

Survivors healed while rest are injured

228

Survivors unhooked

885

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

83

Survivors healed that come to you first

92

Protection hits for unhooked survivors

50

Protection hits for carried survivors

27

Survivors saved using pallet

1

Survivors affected with boon totems

1,440

Survivors affected with speed boost

3

Recovered from dying state

76

Take a hit with the Endurance status effect

81

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

112

Repaired generators

1,104

Repaired damaged generators

961

Successful skill checks

9,882

Exit gates opened

118

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

166

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

79

Great skill checks while injured

64

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

30

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

910

Hits dodged by vaults

85

Basic attacks and projectiles dodged

1,295

Escapes after stunning killer using pallet

223

Escapes from killer gasp

23

Hooks sabotaged

15

Chases escaped after being injured in this chase

564

Chases lost by hiding in locker

4

Revealed killer aura

994

Unhooked yourself

4

Amount of screams

3,007

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

226

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

41

Escapes with somebody else item

4

Escapes being injured with for over half a match

13

Escapes while being downed at most once

117

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

198

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

472

Obsessions sacrificed

125

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

47

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

269

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

342

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

249

Oblivious effect applied

1,083

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

35

Make unique survivors scream

612

Survivors hit with haste effect

196

Injure or down survivors who are Hindered

167

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

473

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

45

Survivors hit after they drop a pallet during chase

310

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

398

Killer vaults in chase

172

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

47

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

82

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

52

Survivors put to sleep (The Nightmare)

131

Reverse bear-traps put on survivors (The Pig)

61

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

113

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

2

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

74

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

119

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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