Total blood points earned

149,641,475

Max blood points amount spent on one character

13,847,795

Time played

1060h 21m

Time played in last two weeks

0m

Blood points per hour

141,125

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

234

Survivor full load-out matches

1,748

Ultra rare addon warded without a protection ward

127

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 59%

30 / 51

Survivor
Got 30 Left 21
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

70

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 339 Innocent Kitty 149 661 494 2 331 267 986
56 340 Charasmaniac 149 656 063 2 802 144 677
56 341 ilyclauu 149 643 286 249 639 2 549
56 342 ROOKiE 149 641 475 488 1 067 5 440
56 343 Mr_Purple_Impact 149 628 074 965 750 2 967
56 344 Darkspriteangels 149 627 032 991 694 2 922
56 345 Doki 149 619 474 2 401 706 2 999

Currently at

56 342 place

ROOKiE needs another

1 811 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,063

Obsessions healed

563

Survivors healed while you are injured

699

Survivors healed while rest are injured

747

Survivors unhooked

4,076

Survivors saved (from dying state/hook) in endgame

201

Knocked (In dying state) survivors healed

410

Survivors healed that come to you first

147

Protection hits for unhooked survivors

479

Protection hits for carried survivors

150

Survivors saved using pallet

6

Survivors affected with boon totems

2,747

Survivors affected with speed boost

5

Recovered from dying state

167

Take a hit with the Endurance status effect

98

Survivors healed in the Basement

8

Heals completed after all generators have been completed

29

Safe unhooks while broken

3

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

24

Mystery boxes opened

957

Items depleted

1,060

Repaired generators

5,440

Repaired damaged generators

2,949

Successful skill checks

45,463

Exit gates opened

434

Hex totems cleansed

326

Hex totems blessed

1

Chests opened

467

Chests opened in basement

47

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

424

Great skill checks while injured

571

Swap held Survivor items for new ones from chests (counts once per chest)

16

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

512

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,112

Hits dodged by vaults

686

Basic attacks and projectiles dodged

4,840

Escapes after stunning killer using pallet

890

Escapes from killer gasp

132

Hooks sabotaged

342

Chases escaped after being injured in this chase

1,407

Chases lost by hiding in locker

60

Revealed killer aura

323

Unhooked yourself

32

Amount of screams

8,089

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

218

Perform a fast vault within 3 seconds of getting hit

284

Pallet stun the Killer while holding a rare, common, or uncommon item

254

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,067

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

83

Escapes through hatch crawling (In dying state)

9

Escapes with new item

144

Escapes with somebody else item

13

Escapes being injured with for over half a match

99

Escapes while being downed at most once

494

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

914

Escapes healthy or injured through hatch

74

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

15

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

488

Obsessions sacrificed

59

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

98

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

116

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

278

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

2

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

1

Make unique survivors scream

175

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

152

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

50

Survivors hit after they drop a pallet during chase

192

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

32

Killer vaults in chase

25

Survivors grabbed while performing a vault

1

Meters fallen

24

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

95

Blink attacks (The Nurse)

68

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

24

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

81

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,126

Survivors put to sleep (The Nightmare)

38

Reverse bear-traps put on survivors (The Pig)

92

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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