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Sharko

76561198018820517

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,801,072

Max blood points amount spent on one character

5,119,887

Highest prestige level

24

Mystery boxes opened

240

Time played

467h 15m

Time played in last two weeks

0m

Blood points per hour

108,724

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

400

Ultra rare addon warded without a protection ward

12

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

37

Killer full load-out matches

84

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 617 nata 50 807 591 1 015 57 192
80 618 UwU 50 806 371 288 187 804
80 619 Gollorin 50 801 906 153 485 2 029
80 620 Sharko 50 801 072 271 391 1 750
80 621 Along Came the Devil 50 799 329 2 747 140 558
80 622 Riari Rember 50 796 231 1 049 209 856
80 623 Yuna 50 791 930 20 159 880

Currently at

80 620 place

Sharko needs another

834 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,350

Obsessions healed

268

Survivors healed while you are injured

260

Survivors healed while rest are injured

336

Survivors unhooked

1,654

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

108

Survivors healed that come to you first

77

Protection hits for unhooked survivors

63

Protection hits for carried survivors

29

Survivors saved using pallet

1

Survivors affected with boon totems

1,497

Survivors affected with speed boost

4

Recovered from dying state

75

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

373

Repaired generators

1,750

Repaired damaged generators

1,072

Successful skill checks

14,312

Exit gates opened

100

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

110

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

41

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,175

Hits dodged by vaults

83

Basic attacks and projectiles dodged

1,841

Escapes after stunning killer using pallet

220

Escapes from killer gasp

42

Hooks sabotaged

100

Chases escaped after being injured in this chase

514

Chases lost by hiding in locker

3

Revealed killer aura

90

Unhooked yourself

1

Amount of screams

3,284

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

391

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

5

Escapes with new item

118

Escapes with somebody else item

10

Escapes being injured with for over half a match

21

Escapes while being downed at most once

129

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

300

Escapes healthy or injured through hatch

38

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

271

Obsessions sacrificed

54

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

90

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

125

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

12

Make unique survivors scream

392

Survivors hit with haste effect

181

Injure or down survivors who are Hindered

202

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

278

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

11

Survivors hit after they drop a pallet during chase

127

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

72

Killer vaults in chase

83

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

112

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

91

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

43

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

151

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

98

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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