Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,655,220

Max blood points amount spent on one character

1,920,000

Highest prestige level

10

Mystery boxes opened

72

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

413

Ultra rare addon warded without a protection ward

92

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

186

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 574 XxHarvitxX 47 266 735 933 88 307
78 575 Bloodrage 47 260 578 308 243 1 087
78 576 lachlan :) 47 260 480 604 250 1 121
78 577 The Jamily's Jason Todd 47 256 764 378 109 708
78 578 Bunschi 47 256 067 810 269 1 298
78 579 qqq 47 256 050 1 253 35 204
78 580 Darth Lenius 47 243 947 165 426 2 345

Currently at

78 577 place

The Jamily's Jason Todd needs another

3 716 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

632

Obsessions healed

156

Survivors healed while you are injured

154

Survivors healed while rest are injured

238

Survivors unhooked

743

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

53

Survivors healed that come to you first

73

Protection hits for unhooked survivors

71

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

2,931

Survivors affected with speed boost

30

Recovered from dying state

98

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

4

Heals completed after all generators have been completed

39

Safe unhooks while broken

5

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

370

Repaired generators

1,052

Repaired damaged generators

414

Successful skill checks

18,719

Exit gates opened

103

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

24

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

81

Great skill checks while injured

410

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

596

Hits dodged by vaults

44

Basic attacks and projectiles dodged

741

Escapes after stunning killer using pallet

59

Escapes from killer gasp

19

Hooks sabotaged

12

Chases escaped after being injured in this chase

444

Chases lost by hiding in locker

0

Revealed killer aura

3,453

Unhooked yourself

5

Amount of screams

4,399

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,660

Blind killer using flashlight

38

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

63

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

169

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

8

Escapes with somebody else item

0

Escapes being injured with for over half a match

20

Escapes while being downed at most once

102

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

156

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

505

Obsessions sacrificed

128

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

266

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

326

Generators damaged with Undetectable effect

72

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

3

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

13

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

27

Make unique survivors scream

754

Survivors hit with haste effect

32

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

162

Survivors downed next to a raised pallet

683

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

19

Survivors hit after they drop a pallet during chase

275

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

165

Killer vaults in chase

156

Survivors grabbed while performing a vault

21

Meters fallen

1,379

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

193

Blink attacks (The Nurse)

670

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

460

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

62

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

26

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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