Total blood points earned

23,737,181

Max blood points amount spent on one character

3,334,000

Time played

167h 14m

Time played in last two weeks

43m

Blood points per hour

141,940

Estimated playtime per role

46% Survivor

Killer 54%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

114

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

161

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 819 Asteria 23 411 304 1 210 456 1 520
100 820 Dark ♿ 23 409 909 22 145 648
100 821 Wiam 23 409 180 529 62 346
100 822 Gibblez 23 404 479 446 128 474
100 823 ♿FASTBOwOY♿ 23 403 294 0 205 1 173
100 824 SUperstar de concórdia 23 402 445 151 92 468
100 825 uhhromann 23 396 610 3 973 1 110 133

Currently at

100 822 place

Gibblez needs another

4 701 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

268

Obsessions healed

6

Survivors healed while you are injured

23

Survivors healed while rest are injured

6

Survivors unhooked

243

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

2

Survivors healed that come to you first

0

Protection hits for unhooked survivors

10

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

17

Mystery boxes opened

44

Items depleted

9

Repaired generators

474

Repaired damaged generators

105

Successful skill checks

2,161

Exit gates opened

70

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

82

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

1

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

106

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

292

Hits dodged by vaults

27

Basic attacks and projectiles dodged

34

Escapes after stunning killer using pallet

4

Escapes from killer gasp

3

Hooks sabotaged

2

Chases escaped after being injured in this chase

10

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

1

Amount of screams

0

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

0

Escapes with new item

26

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

34

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

101

Escapes healthy or injured through hatch

17

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

451

Obsessions sacrificed

118

Kills (Memento mories)

83

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

266

Survivors hooked before single generator was repaired

296

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

290

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

808

Oblivious effect applied

3,112

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

18

Make unique survivors scream

620

Survivors hit with haste effect

127

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

698

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

251

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

20

Survivors hit after they drop a pallet during chase

602

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

1,429

Killer vaults in chase

944

Survivors grabbed while performing a vault

9

Meters fallen

1,222

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

363

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

47

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

2

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

576

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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