Total blood points earned

1,113,298,004

Max blood points amount spent on one character

142,023,904

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

2% Survivor

Killer 98%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

39

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

9,172

Killer full load-out matches

8,628

Ultra rare offering burned

956

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
3 755 hamari 1 108 287 769 8 757 5 795 16 864
3 756 RJGPOG 1 108 162 683 6 281 4 326 15 185
3 757 真牢大-厉不厉害你鸡哥 1 107 954 008 3 207 2 314 7 650
3 758 reine 1 107 930 858 49 446 287 1 056
3 759 martin 1 107 726 908 9 116 4 780 19 199
3 760 Ada SIMP 1 107 719 498 9 970 7 111 26 139
3 761 йодистый 1 107 575 770 10 230 2 085 8 526

Currently at

3 758 place

reine needs another

23 150 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

138

Obsessions healed

13

Survivors healed while you are injured

23

Survivors healed while rest are injured

18

Survivors unhooked

390

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

30

Survivors healed that come to you first

5

Protection hits for unhooked survivors

26

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

205

Survivors affected with speed boost

0

Recovered from dying state

7

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

10

Safe unhooks while broken

7

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

8,603

Items depleted

81

Repaired generators

1,076

Repaired damaged generators

365

Successful skill checks

6,648

Exit gates opened

134

Hex totems cleansed

63

Hex totems blessed

2

Chests opened

159

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

14

Great skill checks while injured

84

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

474

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

770

Hits dodged by vaults

66

Basic attacks and projectiles dodged

542

Escapes after stunning killer using pallet

109

Escapes from killer gasp

11

Hooks sabotaged

0

Chases escaped after being injured in this chase

221

Chases lost by hiding in locker

1

Revealed killer aura

18

Unhooked yourself

0

Amount of screams

565

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

293

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

0

Escapes with new item

65

Escapes with somebody else item

3

Escapes being injured with for over half a match

26

Escapes while being downed at most once

124

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

266

Escapes healthy or injured through hatch

18

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

49,467

Obsessions sacrificed

11,630

Kills (Memento mories)

3,323

Kills (Memento mories) or sacrifices after last generator

13,761

All survivors sacrificed or killed (Memento Mori) before the last generator

6,500

Hooks

Hooks

Different survivors hooked in basement

11,511

Basement trees (3 or 4 survivors hooked in basement in this same time)

811

Survivors hooked while all remaining were injured

1,836

Survivors hooked before single generator was repaired

11,339

Survivors hooked in endgame

4,479

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

50,742

Generators damaged with Undetectable effect

4,142

Survivors grabbed while repairing a generator

351

Survivors grabbed while cleansing a totem

45

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

669

Survivors injured while in the basement

639

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,751

Oblivious effect applied

5,103

Survivors with Exposed effect downed

2,641

Survivors downed while carrying another survivor

369

Make unique survivors scream

17,408

Survivors hit with haste effect

4,210

Injure or down survivors who are Hindered

2,657

Survivors that holding Special Item hit

4,072

Survivors downed next to a raised pallet

32,270

Survivors downed in Exit Gate

85

Survivors downed withit 30 seconds of breaking pallet or wall

951

Preventing escape

Preventing escape

Survivors grabbed from locker

1,575

Hatches closed

4,092

Survivors hit after they drop a pallet during chase

37,526

Survivors hit while carrying another survivor

2,990

Survivors detected using killer instinct

22,453

Killer vaults in chase

7,682

Survivors grabbed while performing a vault

187

Meters fallen

12,067

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1,318

Uncloak attacks (The Wraith)

1,378

Blink attacks (The Nurse)

280

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5,007

Matches finished with one or more Hex totems remaining

142

Traps triggered (The Hag)

396

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

18,849

Trials where all survivors suffered from madness 3 (The Doctor)

1,556

Hatchets thrown (The Huntress)

29,250

Survivors put to sleep (The Nightmare)

11,912

Reverse bear-traps put on survivors (The Pig)

3,581

Survivors sent to Cage of Atonement (The Executioner)

1,101

Survivors hit with Lethal Rush (The Blight)

24

Max Lacerations dealt (The Trickster)

190

Survivors with Broken effect downed

2,844

Condemned survivors (The Onryō)

7,360

Slams of one Survivor into another (The Mastermind)

254

Damage Survivor pursued by a Guard (The Knight)

1,371

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

226

Survivors hit during Tail attack (The Xenomorph)

3,887

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

3,813

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

51

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

862

Survivors downed by 24m+ hatchet throw (The Huntress)

26

Survivors downed with chainsaw (The Cannibal)

1,474

Intoxicated survivors downed (The Clown)

1,797

Survivors downed after phase walk (The Spirit)

446

Deep wounded survivors downed (The Legion)

1,271

Survivors downed while having max Sickness (The Plague)

6,303

Marked survivors downed (The Ghostface)

251

Survivors downed with Demon Fury (The Oni)

6,216

Survivors downed while speared (The Deathslinger)

994

Survivors downed with Victor clinging (The Twins)

157

Survivors downed while contaminated (The Nemesis)

12,942

Survivors downed with Dire Crows (The Artist)

306

Survivors downed during Nightfall (The Dredge)

188

Down survivor you recently teleported to (The Singularity)

2,399

Down survivor using UVX (The Unknown)

606

Whip downs (The Krause)

78

Killer abilities chart

Killer abilities chart

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