Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,542,679

Max blood points amount spent on one character

3,877,700

Highest prestige level

3

Mystery boxes opened

251

Time played

273h 47m

Time played in last two weeks

0m

Blood points per hour

133,473

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

205

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

131

Killer full load-out matches

135

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 102 Diz 30 720 012 213 243 1 055
91 103 Magatronvivi 30 718 559 226 60 260
91 104 Slim šlejdy 30 718 244 201 328 1 234
91 105 NoNameError404 30 716 429 468 249 1 048
91 106 Seazide 30 715 832 300 133 694
91 107 Laderia 30 712 155 84 557 2 685
91 108 Mazoomas 30 712 115 313 129 729

Currently at

91 105 place

NoNameError404 needs another

1 815 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

601

Obsessions healed

133

Survivors healed while you are injured

111

Survivors healed while rest are injured

161

Survivors unhooked

806

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

41

Protection hits for unhooked survivors

87

Protection hits for carried survivors

22

Survivors saved using pallet

0

Survivors affected with boon totems

5,244

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

174

Repaired generators

1,229

Repaired damaged generators

797

Successful skill checks

11,213

Exit gates opened

144

Hex totems cleansed

35

Hex totems blessed

18

Chests opened

33

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

17

Great skill checks while injured

5

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

778

Hits dodged by vaults

84

Basic attacks and projectiles dodged

1,647

Escapes after stunning killer using pallet

100

Escapes from killer gasp

18

Hooks sabotaged

7

Chases escaped after being injured in this chase

661

Chases lost by hiding in locker

0

Revealed killer aura

12

Unhooked yourself

5

Amount of screams

769

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

288

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

3

Escapes with new item

10

Escapes with somebody else item

2

Escapes being injured with for over half a match

19

Escapes while being downed at most once

155

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

269

Escapes healthy or injured through hatch

4

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

650

Obsessions sacrificed

140

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

148

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

252

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

210

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

92

Survivors with Exposed effect downed

195

Survivors downed while carrying another survivor

18

Make unique survivors scream

264

Survivors hit with haste effect

500

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

817

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

51

Survivors hit after they drop a pallet during chase

315

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

448

Killer vaults in chase

135

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

126

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

41

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

35

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

742

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

225

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

20

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

177

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

56

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

102

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

98

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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