Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,998,561

Max blood points amount spent on one character

3,396,263

Highest prestige level

8

Mystery boxes opened

117

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

266

Killer full load-out matches

401

Ultra rare offering burned

22

Killer rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 293 BOSS 38 858 184 87 249 903
88 294 Monkey D Jungle 38 857 059 1 153 93 397
88 295 xSlyness 38 852 509 906 83 387
88 296 Queen Elizabeth II 38 847 972 1 146 66 196
88 297 Yathel 38 843 692 405 282 1 344
88 298 ViaCh_YeS_LoVe 38 840 530 629 817 2 405
88 299 Crash 38 836 284 392 857 3 027

Currently at

88 296 place

Queen Elizabeth II needs another

4 537 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

139

Obsessions healed

11

Survivors healed while you are injured

42

Survivors healed while rest are injured

56

Survivors unhooked

213

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

13

Protection hits for unhooked survivors

14

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

241

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

20

Repaired generators

196

Repaired damaged generators

146

Successful skill checks

492

Exit gates opened

26

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

9

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

15

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

280

Hits dodged by vaults

32

Basic attacks and projectiles dodged

312

Escapes after stunning killer using pallet

28

Escapes from killer gasp

6

Hooks sabotaged

7

Chases escaped after being injured in this chase

103

Chases lost by hiding in locker

0

Revealed killer aura

110

Unhooked yourself

0

Amount of screams

292

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

66

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

14

Escapes while being downed at most once

40

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

48

Escapes healthy or injured through hatch

9

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,150

Obsessions sacrificed

286

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

264

All survivors sacrificed or killed (Memento Mori) before the last generator

159

Hooks

Hooks

Different survivors hooked in basement

166

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

141

Survivors hooked before single generator was repaired

579

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

793

Generators damaged with Undetectable effect

200

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

99

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

130

Oblivious effect applied

262

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,321

Survivors hit with haste effect

480

Injure or down survivors who are Hindered

41

Survivors that holding Special Item hit

112

Survivors downed next to a raised pallet

1,350

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

85

Hatches closed

83

Survivors hit after they drop a pallet during chase

853

Survivors hit while carrying another survivor

161

Survivors detected using killer instinct

1,133

Killer vaults in chase

680

Survivors grabbed while performing a vault

2

Meters fallen

450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

491

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

400

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

171

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

418

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

303

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

121

Survivors downed while having max Sickness (The Plague)

406

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

41

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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