Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

105,374,984

Max blood points amount spent on one character

6,630,000

Highest prestige level

9

Mystery boxes opened

401

Time played

373h 28m

Time played in last two weeks

0m

Blood points per hour

282,154

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

119

Survivor full load-out matches

625

Ultra rare addon warded without a protection ward

51

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

122

Killer full load-out matches

109

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 407 SleepyDio 5 969 791 2 66 279
110 408 Qelp 5 968 392 169 36 183
110 409 TS Beast 8 u 5 966 726 375 75 350
110 410 heyronii 5 965 329 34 43 256
110 411 kingofnub147 5 964 972 111 44 111
110 412 kingtnt8 5 964 030 25 56 224
110 413 nickz 5 963 985 157 40 192

Currently at

110 410 place

heyronii needs another

1 397 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,383

Obsessions healed

343

Survivors healed while you are injured

314

Survivors healed while rest are injured

512

Survivors unhooked

1,332

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

167

Survivors healed that come to you first

130

Protection hits for unhooked survivors

71

Protection hits for carried survivors

55

Survivors saved using pallet

8

Survivors affected with boon totems

2,694

Survivors affected with speed boost

37

Recovered from dying state

150

Take a hit with the Endurance status effect

211

Survivors healed in the Basement

15

Heals completed after all generators have been completed

91

Safe unhooks while broken

17

Protection hits during End Game

45

Objective actions

Objective actions

Items depleted

549

Repaired generators

1,500

Repaired damaged generators

644

Successful skill checks

26,718

Exit gates opened

148

Hex totems cleansed

86

Hex totems blessed

1

Chests opened

282

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

158

Great skill checks while injured

1,213

Swap held Survivor items for new ones from chests (counts once per chest)

137

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

106

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,696

Hits dodged by vaults

182

Basic attacks and projectiles dodged

2,269

Escapes after stunning killer using pallet

582

Escapes from killer gasp

51

Hooks sabotaged

63

Chases escaped after being injured in this chase

1,056

Chases lost by hiding in locker

2

Revealed killer aura

674

Unhooked yourself

10

Amount of screams

6,614

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

336

Perform a fast vault within 3 seconds of getting hit

392

Pallet stun the Killer while holding a rare, common, or uncommon item

645

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

289

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

52

Escapes with somebody else item

8

Escapes being injured with for over half a match

29

Escapes while being downed at most once

174

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

230

Escapes healthy or injured through hatch

13

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

522

Obsessions sacrificed

131

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

296

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

385

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

2

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

166

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

80

Oblivious effect applied

285

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

38

Make unique survivors scream

848

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

130

Survivors downed next to a raised pallet

883

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

108

Hatches closed

39

Survivors hit after they drop a pallet during chase

313

Survivors hit while carrying another survivor

104

Survivors detected using killer instinct

414

Killer vaults in chase

253

Survivors grabbed while performing a vault

22

Meters fallen

1,909

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

348

Blink attacks (The Nurse)

96

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

44

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

82

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

26

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

606

Survivors put to sleep (The Nightmare)

65

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

61

Max Lacerations dealt (The Trickster)

73

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

136

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

62

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

48

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

43

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

67

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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