Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

87,897,892

Max blood points amount spent on one character

4,921,500

Highest prestige level

8

Mystery boxes opened

821

Time played

827h 18m

Time played in last two weeks

2h 2m

Blood points per hour

106,247

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

678

Ultra rare addon warded without a protection ward

76

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

249

Killer full load-out matches

894

Ultra rare offering burned

128

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 430 Sear 86 988 286 562 575 2 613
63 431 fred 86 987 602 513 694 3 886
63 432 Generous5423 86 976 997 381 569 2 620
63 433 NickRPGreen 86 973 619 1 972 496 2 133
63 434 פOɹℲ 86 969 342 1 143 294 1 345
63 435 往风雷雨 86 955 787 1 182 456 1 685
63 436 ryu 86 955 771 395 238 933

Currently at

63 433 place

NickRPGreen needs another

3 378 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

928

Obsessions healed

20

Survivors healed while you are injured

63

Survivors healed while rest are injured

18

Survivors unhooked

1,180

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

13

Survivors healed that come to you first

3

Protection hits for unhooked survivors

72

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

60

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

43

Repaired generators

2,143

Repaired damaged generators

501

Successful skill checks

10,264

Exit gates opened

301

Hex totems cleansed

117

Hex totems blessed

0

Chests opened

282

Chests opened in basement

71

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

36

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,571

Hits dodged by vaults

119

Basic attacks and projectiles dodged

85

Escapes after stunning killer using pallet

21

Escapes from killer gasp

17

Hooks sabotaged

156

Chases escaped after being injured in this chase

10

Chases lost by hiding in locker

0

Revealed killer aura

3

Unhooked yourself

35

Amount of screams

44

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

497

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

83

Escapes through hatch crawling (In dying state)

1

Escapes with new item

105

Escapes with somebody else item

13

Escapes being injured with for over half a match

29

Escapes while being downed at most once

127

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

389

Escapes healthy or injured through hatch

82

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

9

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,972

Obsessions sacrificed

279

Kills (Memento mories)

310

Kills (Memento mories) or sacrifices after last generator

518

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

456

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

7

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,111

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

38% Protected

Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

0

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

4

Make unique survivors scream

26

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

28

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

28

Survivors hit after they drop a pallet during chase

998

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

6

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

54

Uncloak attacks (The Wraith)

464

Blink attacks (The Nurse)

587

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

380

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

1,075

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

777

Trials where all survivors suffered from madness 3 (The Doctor)

82

Hatchets thrown (The Huntress)

1,230

Survivors put to sleep (The Nightmare)

1,019

Reverse bear-traps put on survivors (The Pig)

342

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

146

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

219

Intoxicated survivors downed (The Clown)

102

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

44

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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