Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,726,678

Max blood points amount spent on one character

8,290,000

Highest prestige level

8

Mystery boxes opened

674

Time played

488h 47m

Time played in last two weeks

14h 7m

Blood points per hour

234,719

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

129

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

459

Killer full load-out matches

547

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 479 mqc_ 52 479 893 317 279 1 058
81 480 LixMox 52 479 161 240 463 1 848
81 481 DaniRX 52 478 135 790 116 418
81 482 FlyingDinkel 52 477 271 924 58 287
81 483 ROBERTITO 52 475 165 1 344 182 638
81 484 Nyktore 52 469 452 943 6 42
81 485 ShakesWolf 52 464 489 400 254 1 249

Currently at

81 482 place

FlyingDinkel needs another

864 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

495

Obsessions healed

85

Survivors healed while you are injured

120

Survivors healed while rest are injured

209

Survivors unhooked

456

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

39

Protection hits for unhooked survivors

34

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

1,426

Survivors affected with speed boost

0

Recovered from dying state

16

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

3

Heals completed after all generators have been completed

27

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

126

Repaired generators

662

Repaired damaged generators

189

Successful skill checks

6,144

Exit gates opened

57

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

74

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

49

Great skill checks while injured

120

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,211

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

323

Hits dodged by vaults

25

Basic attacks and projectiles dodged

399

Escapes after stunning killer using pallet

80

Escapes from killer gasp

20

Hooks sabotaged

18

Chases escaped after being injured in this chase

243

Chases lost by hiding in locker

2

Revealed killer aura

881

Unhooked yourself

2

Amount of screams

1,177

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,540

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

76

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

139

Escapes

Escapes

Total escapes

126

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

25

Escapes with somebody else item

3

Escapes being injured with for over half a match

10

Escapes while being downed at most once

72

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

115

Escapes healthy or injured through hatch

7

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,959

Obsessions sacrificed

442

Kills (Memento mories)

177

Kills (Memento mories) or sacrifices after last generator

313

All survivors sacrificed or killed (Memento Mori) before the last generator

156

Hooks

Hooks

Different survivors hooked in basement

360

Basement trees (3 or 4 survivors hooked in basement in this same time)

53

Survivors hooked while all remaining were injured

262

Survivors hooked before single generator was repaired

1,311

Survivors hooked in endgame

117

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,545

Generators damaged with Undetectable effect

352

Survivors grabbed while repairing a generator

117

Survivors grabbed while cleansing a totem

15

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

1,128

Survivors injured while in the basement

90

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

418

Oblivious effect applied

1,423

Survivors with Exposed effect downed

250

Survivors downed while carrying another survivor

113

Make unique survivors scream

2,782

Survivors hit with haste effect

275

Injure or down survivors who are Hindered

107

Survivors that holding Special Item hit

386

Survivors downed next to a raised pallet

3,037

Survivors downed in Exit Gate

49

Survivors downed withit 30 seconds of breaking pallet or wall

111

Preventing escape

Preventing escape

Survivors grabbed from locker

223

Hatches closed

118

Survivors hit after they drop a pallet during chase

1,466

Survivors hit while carrying another survivor

281

Survivors detected using killer instinct

2,317

Killer vaults in chase

1,018

Survivors grabbed while performing a vault

64

Meters fallen

6,311

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

55

Uncloak attacks (The Wraith)

821

Blink attacks (The Nurse)

957

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

545

Matches finished with one or more Hex totems remaining

35

Traps triggered (The Hag)

85

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

646

Trials where all survivors suffered from madness 3 (The Doctor)

148

Hatchets thrown (The Huntress)

440

Survivors put to sleep (The Nightmare)

68

Reverse bear-traps put on survivors (The Pig)

55

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

46

Max Lacerations dealt (The Trickster)

157

Survivors with Broken effect downed

303

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

52

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

130

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

19

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

109

Damage Survivor pursued by a Guard (The First)

132

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

143

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

112

Deep wounded survivors downed (The Legion)

150

Survivors downed while having max Sickness (The Plague)

98

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

242

Survivors downed while speared (The Deathslinger)

70

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

39

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

123

Down survivor you recently teleported to (The Singularity)

42

Down survivor using UVX (The Unknown)

92

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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