Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,116,949

Max blood points amount spent on one character

3,859,500

Highest prestige level

7

Mystery boxes opened

1,161

Time played

868h 41m

Time played in last two weeks

0m

Blood points per hour

84,170

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

636

Ultra rare addon warded without a protection ward

87

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

94

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 259 rat 73 121 066 630 344 1 657
73 260 Flater 73 120 258 1 117 856 3 897
73 261 amishly 73 117 945 724 394 1 136
73 262 Visilena Ymir 73 116 949 182 529 2 538
73 263 $ El Turko Al Corte $ 73 111 598 649 621 2 680
73 264 Torubyorun 73 111 572 386 461 2 562
73 265 Penguaaaah 73 111 424 0 386 2 062

Currently at

73 262 place

Visilena Ymir needs another

996 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,099

Obsessions healed

103

Survivors healed while you are injured

260

Survivors healed while rest are injured

242

Survivors unhooked

1,828

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

58

Protection hits for unhooked survivors

220

Protection hits for carried survivors

20

Survivors saved using pallet

2

Survivors affected with boon totems

6,560

Survivors affected with speed boost

0

Recovered from dying state

44

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

21

Heals completed after all generators have been completed

8

Safe unhooks while broken

91

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

102

Repaired generators

2,538

Repaired damaged generators

652

Successful skill checks

15,929

Exit gates opened

294

Hex totems cleansed

133

Hex totems blessed

2

Chests opened

526

Chests opened in basement

151

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

102

Great skill checks while injured

227

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

60

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,358

Hits dodged by vaults

154

Basic attacks and projectiles dodged

848

Escapes after stunning killer using pallet

115

Escapes from killer gasp

28

Hooks sabotaged

107

Chases escaped after being injured in this chase

200

Chases lost by hiding in locker

18

Revealed killer aura

1,701

Unhooked yourself

77

Amount of screams

1,593

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,420

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

119

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

529

Escapes crawling (In dying state) through exit gates

112

Escapes through hatch

62

Escapes through hatch crawling (In dying state)

6

Escapes with new item

142

Escapes with somebody else item

24

Escapes being injured with for over half a match

111

Escapes while being downed at most once

174

Escapes after unhooked yourself

39

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

355

Escapes healthy or injured through hatch

56

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

58

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

12

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

182

Obsessions sacrificed

26

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

75

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

5

Generators protection

24% Protected

Unprotected 76%

Hit survivors with a basic attack while you are Undetectable

63

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

11

Make unique survivors scream

245

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

125

Survivors downed next to a raised pallet

171

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

7

Survivors hit after they drop a pallet during chase

96

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

251

Killer vaults in chase

37

Survivors grabbed while performing a vault

3

Meters fallen

230

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

650

Trials where all survivors suffered from madness 3 (The Doctor)

59

Hatchets thrown (The Huntress)

222

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

49

Survivors hit during Tail attack (The Xenomorph)

2

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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