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Primzo

76561198013050699

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

115,424,932

Max blood points amount spent on one character

10,486,000

Highest prestige level

12

Mystery boxes opened

819

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

176

Survivor full load-out matches

533

Ultra rare addon warded without a protection ward

92

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

62

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 127 koltynn 115 429 807 582 466 2 186
58 128 Andrevotto 115 429 421 954 880 3 084
58 129 115 425 873 439 1 128 4 719
58 130 Primzo 115 424 932 481 1 615 6 291
58 131 Runaway 115 422 400 2 014 784 3 372
58 132 DOLGII 115 421 970 805 318 2 048
58 133 brigg65 115 418 695 2 618 1 094 4 345

Currently at

58 130 place

Primzo needs another

941 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,621

Obsessions healed

309

Survivors healed while you are injured

460

Survivors healed while rest are injured

502

Survivors unhooked

4,313

Survivors saved (from dying state/hook) in endgame

358

Knocked (In dying state) survivors healed

301

Survivors healed that come to you first

47

Protection hits for unhooked survivors

502

Protection hits for carried survivors

74

Survivors saved using pallet

14

Survivors affected with boon totems

4,666

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

342

Repaired generators

6,291

Repaired damaged generators

1,697

Successful skill checks

36,651

Exit gates opened

788

Hex totems cleansed

512

Hex totems blessed

11

Chests opened

1,171

Chests opened in basement

111

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,080

Hits dodged by vaults

457

Basic attacks and projectiles dodged

4,405

Escapes after stunning killer using pallet

648

Escapes from killer gasp

36

Hooks sabotaged

93

Chases escaped after being injured in this chase

452

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

37

Amount of screams

14

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,615

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

129

Escapes through hatch crawling (In dying state)

16

Escapes with new item

459

Escapes with somebody else item

41

Escapes being injured with for over half a match

123

Escapes while being downed at most once

640

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

15

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,270

Escapes healthy or injured through hatch

113

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

24

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

481

Obsessions sacrificed

75

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

109

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

154

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

23

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

163

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

0

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

2

Survivors hit after they drop a pallet during chase

84

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

538

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

44

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

154

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

249

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

278

Survivors put to sleep (The Nightmare)

144

Reverse bear-traps put on survivors (The Pig)

85

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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