Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

340,941,804

Max blood points amount spent on one character

31,447,166

Highest prestige level

100

Mystery boxes opened

1,342

Time played

1496h 40m

Time played in last two weeks

50m

Blood points per hour

227,801

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

9

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

308

Survivor full load-out matches

1,607

Ultra rare addon warded without a protection ward

194

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 78%

40 / 51

Survivor
Got 40 Left 11
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

33

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
23 650 TheSowda 309 263 173 2 771 656 2 645
23 651 Bruno 309 237 544 1 202 3 556 14 276
23 652 【♪ M a r c e ♪】 309 224 905 3 724 1 587 7 314
23 653 Dupperdoodle 309 205 376 366 1 698 8 125
23 654 Bey 309 203 638 548 1 948 8 236
23 655 noodle 309 186 648 4 953 1 590 5 719
23 656 DRdestiny 309 181 895 2 238 1 017 4 589

Currently at

23 653 place

Dupperdoodle needs another

19 529 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,722

Obsessions healed

1,530

Survivors healed while you are injured

1,454

Survivors healed while rest are injured

2,412

Survivors unhooked

7,609

Survivors saved (from dying state/hook) in endgame

200

Knocked (In dying state) survivors healed

808

Survivors healed that come to you first

692

Protection hits for unhooked survivors

690

Protection hits for carried survivors

172

Survivors saved using pallet

37

Survivors affected with boon totems

25,198

Survivors affected with speed boost

110

Recovered from dying state

752

Take a hit with the Endurance status effect

272

Survivors healed in the Basement

141

Heals completed after all generators have been completed

47

Safe unhooks while broken

18

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

1,545

Repaired generators

8,674

Repaired damaged generators

4,490

Successful skill checks

109,327

Exit gates opened

923

Hex totems cleansed

469

Hex totems blessed

8

Chests opened

862

Chests opened in basement

74

Escapes when playing without any perk and repaired generator(s)

234

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

723

Great skill checks while injured

2,489

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,682

Finished repairs of generators while injured

99

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,102

Hits dodged by vaults

498

Basic attacks and projectiles dodged

8,835

Escapes after stunning killer using pallet

1,608

Escapes from killer gasp

298

Hooks sabotaged

284

Chases escaped after being injured in this chase

3,705

Chases lost by hiding in locker

31

Revealed killer aura

4,868

Unhooked yourself

57

Amount of screams

25,315

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,400

Blind killer using flashlight

48

Perform a fast vault within 3 seconds of getting hit

753

Pallet stun the Killer while holding a rare, common, or uncommon item

334

Trials where you've revealed or seen the Killer's aura 11+ times

378

Escapes

Escapes

Total escapes

1,825

Escapes crawling (In dying state) through exit gates

161

Escapes through hatch

176

Escapes through hatch crawling (In dying state)

24

Escapes with new item

234

Escapes with somebody else item

30

Escapes being injured with for over half a match

155

Escapes while being downed at most once

1,207

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,488

Escapes healthy or injured through hatch

152

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

17

The Pale Rose (Steamboat)

17

The Game (Bathroom)

29

Mount Ormond Resort (Chalet/Main Building)

28

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

38

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

28

Shelter Woods (by Command Centre)

9

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

17

Greenville Square (Movie theatre)

20

Forgotten Ruins (Torture Room)

7

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

41

Killer statistics

Killer statistics

Kills

Kills

Hooks

366

Obsessions sacrificed

86

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

83

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

190

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

204

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

6

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

225

Survivors with Exposed effect downed

137

Survivors downed while carrying another survivor

28

Make unique survivors scream

581

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

83

Survivors downed next to a raised pallet

421

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

53

Hatches closed

31

Survivors hit after they drop a pallet during chase

216

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

633

Killer vaults in chase

142

Survivors grabbed while performing a vault

0

Meters fallen

23

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

64

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

53

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

5

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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