Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,732,065

Max blood points amount spent on one character

6,040,000

Highest prestige level

27

Mystery boxes opened

576

Time played

678h 43m

Time played in last two weeks

0m

Blood points per hour

157,256

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

158

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

351

Killer full load-out matches

482

Ultra rare offering burned

33

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 195 [LLB] Dalkaray 66 077 632 89 859 3 535
75 196 MadiThorn 66 075 311 71 1 055 4 174
75 197 Kantufla 66 067 758 1 044 139 733
75 198 Soi Fon 66 062 980 1 810 113 547
75 199 Fortune 66 062 709 845 462 1 836
75 200 The Distorted One 66 061 681 1 455 64 298
75 201 Alazana 66 058 123 99 397 1 897

Currently at

75 198 place

Soi Fon needs another

4 778 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

566

Obsessions healed

133

Survivors healed while you are injured

108

Survivors healed while rest are injured

198

Survivors unhooked

487

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

51

Protection hits for unhooked survivors

30

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

2,697

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

11

Heals completed after all generators have been completed

15

Safe unhooks while broken

12

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

127

Repaired generators

663

Repaired damaged generators

184

Successful skill checks

8,547

Exit gates opened

59

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

147

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

41

Great skill checks while injured

252

Swap held Survivor items for new ones from chests (counts once per chest)

68

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

292

Hits dodged by vaults

18

Basic attacks and projectiles dodged

819

Escapes after stunning killer using pallet

69

Escapes from killer gasp

10

Hooks sabotaged

15

Chases escaped after being injured in this chase

293

Chases lost by hiding in locker

0

Revealed killer aura

1,533

Unhooked yourself

2

Amount of screams

2,330

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,820

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

76

Pallet stun the Killer while holding a rare, common, or uncommon item

41

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

132

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

26

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

94

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

11

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,135

Obsessions sacrificed

438

Kills (Memento mories)

216

Kills (Memento mories) or sacrifices after last generator

483

All survivors sacrificed or killed (Memento Mori) before the last generator

85

Hooks

Hooks

Different survivors hooked in basement

181

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

330

Survivors hooked before single generator was repaired

1,066

Survivors hooked in endgame

209

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

880

Generators damaged with Undetectable effect

100

Survivors grabbed while repairing a generator

83

Survivors grabbed while cleansing a totem

0

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

222

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

120

Oblivious effect applied

432

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

54

Make unique survivors scream

3,420

Survivors hit with haste effect

776

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

348

Survivors downed next to a raised pallet

3,682

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

192

Hatches closed

169

Survivors hit after they drop a pallet during chase

985

Survivors hit while carrying another survivor

171

Survivors detected using killer instinct

580

Killer vaults in chase

541

Survivors grabbed while performing a vault

19

Meters fallen

4,521

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

2,645

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

11

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

4,260

Survivors put to sleep (The Nightmare)

402

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

46

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,685

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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