Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

111,600,167

Max blood points amount spent on one character

11,636,720

Highest prestige level

74

Mystery boxes opened

786

Time played

904h 42m

Time played in last two weeks

8h 14m

Blood points per hour

123,356

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

195

Survivor full load-out matches

855

Ultra rare addon warded without a protection ward

2

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

22

Ultra rare offering burned

5

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 931 evilgrischswag 93 921 530 273 683 2 882
63 932 Syma 93 920 015 326 720 3 756
63 933 Angelos 93 917 937 447 423 1 425
63 934 Rigatoni P. Panini 93 912 177 238 732 3 186
63 935 Hex 93 909 686 1 854 548 2 267
63 936 Kebab 93 908 145 1 652 274 1 312
63 937 ProfessorD64 93 905 253 846 315 1 338

Currently at

63 934 place

Rigatoni P. Panini needs another

5 760 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,841

Obsessions healed

619

Survivors healed while you are injured

622

Survivors healed while rest are injured

903

Survivors unhooked

3,126

Survivors saved (from dying state/hook) in endgame

105

Knocked (In dying state) survivors healed

475

Survivors healed that come to you first

237

Protection hits for unhooked survivors

322

Protection hits for carried survivors

465

Survivors saved using pallet

38

Survivors affected with boon totems

7,404

Survivors affected with speed boost

2

Recovered from dying state

49

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

2

Heals completed after all generators have been completed

13

Safe unhooks while broken

2

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

582

Repaired generators

3,546

Repaired damaged generators

1,895

Successful skill checks

64,661

Exit gates opened

345

Hex totems cleansed

144

Hex totems blessed

2

Chests opened

432

Chests opened in basement

70

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

23

Great skill checks while injured

143

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

801

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,063

Hits dodged by vaults

427

Basic attacks and projectiles dodged

8,465

Escapes after stunning killer using pallet

909

Escapes from killer gasp

301

Hooks sabotaged

486

Chases escaped after being injured in this chase

2,603

Chases lost by hiding in locker

84

Revealed killer aura

198

Unhooked yourself

7

Amount of screams

2,459

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

53

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

17

Escapes

Escapes

Total escapes

799

Escapes crawling (In dying state) through exit gates

104

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

14

Escapes with new item

152

Escapes with somebody else item

23

Escapes being injured with for over half a match

68

Escapes while being downed at most once

516

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

630

Escapes healthy or injured through hatch

51

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

11

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

18

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

243

Obsessions sacrificed

62

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

55

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

139

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

209

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

17

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

14

Make unique survivors scream

12

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

373

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

24

Survivors hit after they drop a pallet during chase

158

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

487

Killer vaults in chase

14

Survivors grabbed while performing a vault

0

Meters fallen

24

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

235

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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