Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

103,408,704

Max blood points amount spent on one character

7,650,104

Highest prestige level

13

Mystery boxes opened

621

Time played

710h 34m

Time played in last two weeks

0m

Blood points per hour

145,530

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

1,050

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

10

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 947 benren 96 991 290 1 714 498 1 943
57 948 Fsociety 96 988 708 3 282 327 1 361
57 949 ✞Yalovit✞ 96 988 568 1 851 76 336
57 950 ElusiveTune 96 985 525 29 560 3 082
57 951 Zanny 96 983 560 2 104 282 1 193
57 952 Manuelll 96 980 483 2 309 388 1 274
57 953 Fov 96 979 677 44 331 1 025

Currently at

57 950 place

ElusiveTune needs another

3 043 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,300

Obsessions healed

539

Survivors healed while you are injured

543

Survivors healed while rest are injured

638

Survivors unhooked

2,723

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

171

Survivors healed that come to you first

202

Protection hits for unhooked survivors

292

Protection hits for carried survivors

37

Survivors saved using pallet

8

Survivors affected with boon totems

11,595

Survivors affected with speed boost

144

Recovered from dying state

157

Take a hit with the Endurance status effect

94

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

1,143

Repaired generators

3,266

Repaired damaged generators

2,631

Successful skill checks

48,049

Exit gates opened

213

Hex totems cleansed

81

Hex totems blessed

11

Chests opened

189

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

107

Great skill checks while injured

286

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,744

Hits dodged by vaults

238

Basic attacks and projectiles dodged

3,976

Escapes after stunning killer using pallet

362

Escapes from killer gasp

110

Hooks sabotaged

81

Chases escaped after being injured in this chase

1,260

Chases lost by hiding in locker

21

Revealed killer aura

11,356

Unhooked yourself

39

Amount of screams

6,147

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,700

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

591

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

7

Escapes with new item

61

Escapes with somebody else item

11

Escapes being injured with for over half a match

55

Escapes while being downed at most once

338

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

504

Escapes healthy or injured through hatch

39

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

29

Obsessions sacrificed

9

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

27

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

42

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

76

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

1

Make unique survivors scream

54

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

41

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

2

Survivors hit after they drop a pallet during chase

21

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

9

Killer vaults in chase

8

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

16

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

56

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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