Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,154,980

Max blood points amount spent on one character

11,370,615

Highest prestige level

5

Mystery boxes opened

436

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

330

Killer full load-out matches

47

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 532 Ampharol4890 40 718 829 154 393 1 654
90 533 tbProphet 40 718 532 833 36 136
90 534 Meepy 40 718 458 970 38 209
90 535 Spaghettisaurus 40 714 470 517 138 559
90 536 razvve 40 713 030 523 330 1 807
90 537 The smell of warm fear 40 711 885 1 039 106 440
90 538 Ender.soldier 40 707 063 0 211 882

Currently at

90 535 place

Spaghettisaurus needs another

3 988 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,048

Obsessions healed

470

Survivors healed while you are injured

400

Survivors healed while rest are injured

870

Survivors unhooked

1,973

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

159

Survivors healed that come to you first

208

Protection hits for unhooked survivors

92

Protection hits for carried survivors

10

Survivors saved using pallet

6

Survivors affected with boon totems

9,335

Survivors affected with speed boost

21

Recovered from dying state

109

Take a hit with the Endurance status effect

101

Survivors healed in the Basement

19

Heals completed after all generators have been completed

47

Safe unhooks while broken

10

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

249

Repaired generators

2,543

Repaired damaged generators

1,104

Successful skill checks

23,305

Exit gates opened

211

Hex totems cleansed

32

Hex totems blessed

1

Chests opened

503

Chests opened in basement

70

Escapes when playing without any perk and repaired generator(s)

98

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

141

Great skill checks while injured

321

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,935

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,131

Hits dodged by vaults

105

Basic attacks and projectiles dodged

2,454

Escapes after stunning killer using pallet

214

Escapes from killer gasp

62

Hooks sabotaged

92

Chases escaped after being injured in this chase

955

Chases lost by hiding in locker

0

Revealed killer aura

910

Unhooked yourself

9

Amount of screams

6,409

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,200

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

31

Trials where you've revealed or seen the Killer's aura 11+ times

729

Escapes

Escapes

Total escapes

513

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

9

Escapes with new item

211

Escapes with somebody else item

9

Escapes being injured with for over half a match

47

Escapes while being downed at most once

303

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

432

Escapes healthy or injured through hatch

32

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

6

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,167

Obsessions sacrificed

519

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

431

All survivors sacrificed or killed (Memento Mori) before the last generator

214

Hooks

Hooks

Different survivors hooked in basement

486

Basement trees (3 or 4 survivors hooked in basement in this same time)

94

Survivors hooked while all remaining were injured

376

Survivors hooked before single generator was repaired

1,023

Survivors hooked in endgame

267

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,570

Generators damaged with Undetectable effect

316

Survivors grabbed while repairing a generator

112

Survivors grabbed while cleansing a totem

9

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

952

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

225

Oblivious effect applied

899

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

190

Make unique survivors scream

3,546

Survivors hit with haste effect

1,256

Injure or down survivors who are Hindered

189

Survivors that holding Special Item hit

435

Survivors downed next to a raised pallet

2,874

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

210

Hatches closed

124

Survivors hit after they drop a pallet during chase

1,436

Survivors hit while carrying another survivor

436

Survivors detected using killer instinct

2,228

Killer vaults in chase

857

Survivors grabbed while performing a vault

11

Meters fallen

1,361

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

347

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

40

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

981

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

385

Survivors with Broken effect downed

132

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

72

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

103

Survivors downed while having max Sickness (The Plague)

706

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

130

Survivors downed during Nightfall (The Dredge)

747

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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