Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,421,151

Max blood points amount spent on one character

6,108,000

Highest prestige level

37

Mystery boxes opened

424

Time played

842h 38m

Time played in last two weeks

7h 20m

Blood points per hour

107,308

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

927

Ultra rare addon warded without a protection ward

220

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

36

Ultra rare offering burned

15

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 032 [ Vibes ] 70 348 518 101 502 1 881
77 033 D.SnkV1 70 341 341 658 198 985
77 034 Hex: Sable Ward 70 341 178 196 390 1 632
77 035 Sixwear ! 70 339 473 89 649 2 841
77 036 Purple 70 337 145 760 785 2 840
77 037 bacon bacon bacon 70 335 110 147 388 1 788
77 038 Greenseef 70 334 791 704 480 1 346

Currently at

77 035 place

Sixwear ! needs another

1 705 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,102

Obsessions healed

417

Survivors healed while you are injured

316

Survivors healed while rest are injured

586

Survivors unhooked

2,899

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

313

Survivors healed that come to you first

75

Protection hits for unhooked survivors

257

Protection hits for carried survivors

44

Survivors saved using pallet

4

Survivors affected with boon totems

2,552

Survivors affected with speed boost

27

Recovered from dying state

113

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

10

Heals completed after all generators have been completed

38

Safe unhooks while broken

8

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

1,535

Repaired generators

3,286

Repaired damaged generators

1,190

Successful skill checks

26,362

Exit gates opened

430

Hex totems cleansed

129

Hex totems blessed

9

Chests opened

1,375

Chests opened in basement

455

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

908

Matches in that picked up and used special item

83

Great skill checks while injured

267

Swap held Survivor items for new ones from chests (counts once per chest)

57

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

4

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

4

Healing or repairing skill checks

932

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,265

Hits dodged by vaults

261

Basic attacks and projectiles dodged

3,417

Escapes after stunning killer using pallet

257

Escapes from killer gasp

76

Hooks sabotaged

684

Chases escaped after being injured in this chase

695

Chases lost by hiding in locker

4

Revealed killer aura

1,240

Unhooked yourself

95

Amount of screams

2,827

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

133

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

147

Escapes

Escapes

Total escapes

734

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

11

Escapes with new item

270

Escapes with somebody else item

11

Escapes being injured with for over half a match

44

Escapes while being downed at most once

311

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

638

Escapes healthy or injured through hatch

61

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

108

Obsessions sacrificed

19

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

30

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

22

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

68

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

58

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

5

Make unique survivors scream

84

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

114

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

86

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

0

Killer vaults in chase

43

Survivors grabbed while performing a vault

10

Meters fallen

121

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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