Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,239,794

Max blood points amount spent on one character

2,084,000

Highest prestige level

3

Mystery boxes opened

241

Time played

204h 56m

Time played in last two weeks

0m

Blood points per hour

142,680

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

867

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

100

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

172

Killer full load-out matches

284

Ultra rare offering burned

10

Killer rank
Gold II

Gold II

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 755 Zerkon 25 000 947 566 52 249
97 756 lame 24 999 767 296 77 413
97 757 D3)(teR 24 998 044 608 170 1 125
97 758 lmeTibrian 24 997 435 710 63 258
97 759 szlug12pl 24 994 907 672 225 914
97 760 iluminati0n6 24 994 568 49 290 1 347
97 761 Fullpanika 24 988 896 280 259 772

Currently at

97 758 place

lmeTibrian needs another

609 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

114

Obsessions healed

19

Survivors healed while you are injured

16

Survivors healed while rest are injured

16

Survivors unhooked

146

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

4

Protection hits for unhooked survivors

23

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

352

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

31

Repaired generators

278

Repaired damaged generators

77

Successful skill checks

2,311

Exit gates opened

30

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

5

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

1

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

160

Hits dodged by vaults

14

Basic attacks and projectiles dodged

167

Escapes after stunning killer using pallet

15

Escapes from killer gasp

2

Hooks sabotaged

0

Chases escaped after being injured in this chase

79

Chases lost by hiding in locker

0

Revealed killer aura

70

Unhooked yourself

1

Amount of screams

84

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

71

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

26

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

62

Escapes healthy or injured through hatch

4

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

854

Obsessions sacrificed

191

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

150

All survivors sacrificed or killed (Memento Mori) before the last generator

137

Hooks

Hooks

Different survivors hooked in basement

120

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

328

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

710

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

3

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

187

Oblivious effect applied

136

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

2

Make unique survivors scream

228

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

587

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

63

Hatches closed

71

Survivors hit after they drop a pallet during chase

600

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

622

Killer vaults in chase

174

Survivors grabbed while performing a vault

4

Meters fallen

585

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

114

Blink attacks (The Nurse)

87

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

33

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

284

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

316

Survivors put to sleep (The Nightmare)

273

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

164

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

41

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

87

Survivors downed after phase walk (The Spirit)

50

Deep wounded survivors downed (The Legion)

104

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

106

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

61

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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