Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

126,148,407

Max blood points amount spent on one character

52,090,282

Highest prestige level

100

Mystery boxes opened

4,402

Time played

4656h 2m

Time played in last two weeks

69h 53m

Blood points per hour

452

Estimated playtime per role

Survivor 36%
Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

53

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

32

Survivor rank

Silver III, 2 pipes

Survivor full load-out matches

642

Ultra rare addon warded without a protection ward

40

Items depleted

100

Survivor Adepts

Adepts got 9
Adepts left 42
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

3,856

Killer rank

Iridescent I

Killer full load-out matches

1,348

Ultra rare offering burned

100

Killer Adepts

Adepts got 8
Adepts left 34
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,010

Obsessions healed

57

Survivors healed while you are injured

73

Survivors healed while rest are injured

51

Survivors unhooked

1,444

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

16

Protection hits for unhooked survivors

138

Protection hits for carried survivors

23

Survivors saved using pallet

0

Survivors affected with boon totems

894

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Repaired generators

2,006

Repaired damaged generators

563

Successful skill checks

13,821

Exit gates opened

258

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

321

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

6

Great skill checks while injured

23

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

322

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,114

Hits dodged by vaults

68

Basic attacks and projectiles dodged

473

Escapes after stunning killer using pallet

45

Escapes from killer gasp

30

Hooks sabotaged

3

Chases escaped after being injured in this chase

203

Chases lost by hiding in locker

1

Revealed killer aura

0

Unhooked yourself

5

Amount of screams

332

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

10

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

533

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

1

Escapes with new item

120

Escapes with somebody else item

22

Escapes being injured with for over half a match

32

Escapes while being downed at most once

148

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

423

Escapes healthy or injured through hatch

56

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,797

Obsessions sacrificed

695

Kills (Memento mories)

771

Kills (Memento mories) or sacrifices after last generator

5,003

All survivors sacrificed or killed (Memento Mori) before the last generator

144

Hooks

Hooks

Different survivors hooked in basement

2,773

Basement trees (3 or 4 survivors hooked in basement in this same time)

123

Survivors hooked while all remaining were injured

2,227

Survivors hooked before single generator was repaired

1,790

Survivors hooked in endgame

2,245

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,385

Generators damaged with Undetectable effect

1,192

Survivors grabbed while repairing a generator

291

Survivors grabbed while cleansing a totem

99

Generators protection

Protected 10%
Unprotected 90%

Hit survivors with a basic attack while you are Undetectable

1,267

Survivors injured while in the basement

88

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,107

Oblivious effect applied

4,158

Survivors with Exposed effect downed

462

Survivors downed while carrying another survivor

666

Make unique survivors scream

5,287

Survivors hit with haste effect

766

Injure or down survivors who are Hindered

353

Survivors that holding Special Item hit

1,243

Survivors downed next to a raised pallet

6,012

Survivors downed in Exit Gate

108

Survivors downed withit 30 seconds of breaking pallet or wall

166

Preventing escape

Preventing escape

Survivors grabbed from locker

937

Hatches closed

1,199

Survivors hit after they drop a pallet during chase

5,581

Survivors hit while carrying another survivor

2,361

Survivors detected using killer instinct

5,434

Killer vaults in chase

2,031

Survivors grabbed while performing a vault

85

Meters fallen

8,528

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

149

Uncloak attacks (The Wraith)

2,389

Blink attacks (The Nurse)

3,631

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

1,273

Matches finished with one or more Hex totems remaining

25

Traps triggered (The Hag)

4,580

Trials where each survivor was hit after teleport (The Hag)

104

Shocks (The Doctor)

6,106

Trials where all survivors suffered from madness 3 (The Doctor)

1,328

Hatchets thrown (The Huntress)

39,455

Survivors put to sleep (The Nightmare)

4,920

Reverse bear-traps put on survivors (The Pig)

112

Survivors sent to Cage of Atonement (The Executioner)

197

Survivors hit with Lethal Rush (The Blight)

145

Max Lacerations dealt (The Trickster)

207

Survivors with Broken effect downed

711

Condemned survivors (The Onryō)

673

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

16

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

203

Perfectly times grab attacks (The Ghoul)

67

Survivors immobilized to a wall (The Slasher)

71

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,036

Survivors downed by 24m+ hatchet throw (The Huntress)

829

Survivors downed with chainsaw (The Cannibal)

861

Intoxicated survivors downed (The Clown)

91

Survivors downed after phase walk (The Spirit)

292

Deep wounded survivors downed (The Legion)

60

Survivors downed while having max Sickness (The Plague)

486

Marked survivors downed (The Ghostface)

157

Survivors downed with Demon Fury (The Oni)

563

Survivors downed while speared (The Deathslinger)

68

Survivors downed with Victor clinging (The Twins)

64

Survivors downed while contaminated (The Nemesis)

66

Survivors downed with Dire Crows (The Artist)

376

Survivors downed during Nightfall (The Dredge)

272

Down survivor you recently teleported to (The Singularity)

900

Down survivor using UVX (The Unknown)

280

Whip downs (The Krause)

404

Killer abilities chart

Killer abilities chart

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