Total blood points earned
2,292,365,731
Max blood points amount spent on one character
172,057,165
Time played
11030h 13m
Time played in last two weeks
50h 46m
Blood points per hour
207,826
Estimated playtime per role
100% Survivor
Killer 0%
Survivor
Survivor perfect matches (5 000 points each category)
3,065
Survivor full load-out matches
30,802
Ultra rare addon warded without a protection ward
7,966
Gold II
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
0
Killer full load-out matches
0
Ultra rare offering burned
0
Ash IV
0 / 42
KillerLeaderboards
Currently at
381 place
akme needs another
992 258 bloodpoints
to level up
Estimated time
5h
Survivor statistics
Altruism actions
Health states healed
29,929
Obsessions healed
4,046
Survivors healed while you are injured
6,667
Survivors healed while rest are injured
9,443
Survivors unhooked
49,625
Survivors saved (from dying state/hook) in endgame
2,074
Knocked (In dying state) survivors healed
7,395
Survivors healed that come to you first
2,867
Protection hits for unhooked survivors
3,513
Protection hits for carried survivors
1,750
Survivors saved using pallet
267
Survivors affected with boon totems
30,696
Survivors affected with speed boost
70
Recovered from dying state
6,884
Take a hit with the Endurance status effect
8,829
Survivors healed in the Basement
116
Heals completed after all generators have been completed
1,317
Safe unhooks while broken
167
Protection hits during End Game
818
Objective actions
Highest prestige level
100
Mystery boxes opened
10,816
Items depleted
13,769
Repaired generators
55,580
Repaired damaged generators
38,446
Successful skill checks
721,113
Exit gates opened
4,956
Hex totems cleansed
1,657
Hex totems blessed
11
Chests opened
7,361
Chests opened in basement
603
Escapes when playing without any perk and repaired generator(s)
13
Matches with 300+ seconds of repairing generators
6,992
Matches in that picked up and used special item
2,522
Great skill checks while injured
22,019
Swap held Survivor items for new ones from chests (counts once per chest)
1,083
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
31,837
Finished repairs of generators while injured
1,959
Chests opened with a key
3
Boldness actions
Vaults in chase
67,853
Hits dodged by vaults
4,437
Basic attacks and projectiles dodged
75,213
Escapes after stunning killer using pallet
13,984
Escapes from killer gasp
819
Hooks sabotaged
2,334
Chases escaped after being injured in this chase
28,185
Chases lost by hiding in locker
133
Revealed killer aura
3,323
Unhooked yourself
235
Amount of screams
129,950
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
6
Reveal the Killer's aura for a total of 60 seconds in a single trial
10,380
Blind killer using flashlight
11,853
Perform a fast vault within 3 seconds of getting hit
3,912
Pallet stun the Killer while holding a rare, common, or uncommon item
4,763
Trials where you've revealed or seen the Killer's aura 11+ times
96
Escapes
Total escapes
14,166
Escapes crawling (In dying state) through exit gates
1,179
Escapes through hatch
1,524
Escapes through hatch crawling (In dying state)
190
Escapes with new item
1,963
Escapes with somebody else item
223
Escapes being injured with for over half a match
2,556
Escapes while being downed at most once
8,231
Escapes after unhooked yourself
64
Escapes as obsession without getting a hit as last survivor
151
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
24
Escape through hatch using key
51
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
11,463
Escapes healthy or injured through hatch
1,334
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
37
Escapes while broken
66
Escapes from maps
Disturbed Ward (Upstairs Main Building)
157
Campbell's Chapel (Upstairs Main Building)
192
Family Residence (Main Building)
74
Sanctum of Wrath (Upstairs on Shrine)
115
Mother's Dwelling (Upstairs Cottage)
143
Temple of Purgation (Main Building Basement)
92
The Pale Rose (Steamboat)
67
The Game (Bathroom)
151
Mount Ormond Resort (Chalet/Main Building)
206
Dead Dawg Saloon (Upstairs Saloon)
124
Treatment Theatre (Operation Theatre)
248
Midwich Elementary School
158
Raccoon City Police Station (1st Floor Main Hall)
185
Eyrie of Crows (Inside Eyrie)
121
Garden of Joy (Upstairs Main Building)
69
Shattered Square (Upstairs Main Building)
65
Shelter Woods (by Command Centre)
62
Toba Landing repair (Upstairs Main Building)
50
Nostromo Wreckage (Mess Hall)
62
Greenville Square (Movie theatre)
23
Forgotten Ruins (Torture Room)
27
Fallen Refuge
7
Raccoon City Police Exit Opened and Escaped
214
Killer statistics
Kills
Hooks
0
Obsessions sacrificed
0
Kills (Memento mories)
0
Kills (Memento mories) or sacrifices after last generator
0
All survivors sacrificed or killed (Memento Mori) before the last generator
0
Hooks
Different survivors hooked in basement
0
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
0
Survivors hooked in endgame
0
Territory protection
Generators damaged with at least one survivor hooked
0
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
0% Protected
Unprotected 0%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
0
Make unique survivors scream
2
Survivors hit with haste effect
0
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
0
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
0
Survivors hit after they drop a pallet during chase
0
Survivors hit while carrying another survivor
0
Survivors detected using killer instinct
0
Killer vaults in chase
0
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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