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WaFFacT

76561198006483939

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

111,922,506

Max blood points amount spent on one character

5,288,160

Highest prestige level

35

Mystery boxes opened

471

Time played

412h 22m

Time played in last two weeks

22h 8m

Blood points per hour

271,415

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

969

Ultra rare addon warded without a protection ward

78

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

69

Killer full load-out matches

119

Ultra rare offering burned

28

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 261 Ste1nliDBD 44 181 380 1 525 217 534
84 262 Hinj Karstark 44 172 409 109 524 2 307
84 264 WaFFacT 44 162 449 178 215 964
84 265 Shrimp_Ballin 44 160 034 299 127 619
84 266 NON DORMIRE 44 157 857 374 243 1 094
84 267 Spice C Rice 44 156 192 474 221 995

Currently at

84 264 place

WaFFacT needs another

2 311 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,168

Obsessions healed

292

Survivors healed while you are injured

132

Survivors healed while rest are injured

278

Survivors unhooked

1,773

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

157

Survivors healed that come to you first

111

Protection hits for unhooked survivors

80

Protection hits for carried survivors

9

Survivors saved using pallet

1

Survivors affected with boon totems

1,881

Survivors affected with speed boost

3

Recovered from dying state

122

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

30

Heals completed after all generators have been completed

75

Safe unhooks while broken

8

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

472

Repaired generators

2,026

Repaired damaged generators

760

Successful skill checks

29,117

Exit gates opened

239

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

78

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

110

Great skill checks while injured

591

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,011

Finished repairs of generators while injured

94

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

691

Hits dodged by vaults

55

Basic attacks and projectiles dodged

2,098

Escapes after stunning killer using pallet

213

Escapes from killer gasp

53

Hooks sabotaged

30

Chases escaped after being injured in this chase

803

Chases lost by hiding in locker

9

Revealed killer aura

526

Unhooked yourself

108

Amount of screams

6,426

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,880

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

196

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

467

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

4

Escapes with new item

37

Escapes with somebody else item

2

Escapes being injured with for over half a match

30

Escapes while being downed at most once

281

Escapes after unhooked yourself

43

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

407

Escapes healthy or injured through hatch

31

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

312

Obsessions sacrificed

83

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

250

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

278

Generators damaged with Undetectable effect

66

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

41

Oblivious effect applied

225

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

14

Make unique survivors scream

583

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

33

Survivors that holding Special Item hit

63

Survivors downed next to a raised pallet

595

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

106

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

15

Survivors hit after they drop a pallet during chase

172

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

650

Killer vaults in chase

220

Survivors grabbed while performing a vault

5

Meters fallen

901

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

136

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

46

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

68

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

32

Condemned survivors (The Onryō)

61

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

47

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

39

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

208

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

34

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

76

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

19

Killer abilities chart

Killer abilities chart

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