Total blood points earned

228,673,914

Max blood points amount spent on one character

16,011,427

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

95% Survivor

Killer 5%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

652

Ultra rare addon warded without a protection ward

483

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

122

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 139 Excelsea 228 028 218 644 1 934 8 660
43 140 kerrieJoanne 228 025 961 156 897 3 648
43 141 Halberdier 228 021 032 4 333 428 2 448
43 142 Dr. Cetanne 228 018 406 554 2 407 12 644
43 143 Raven 228 010 030 3 534 560 2 376
43 144 Smertalix 228 007 560 4 795 975 3 396
43 145 Darkness 227 993 005 802 1 854 6 856

Currently at

43 142 place

Dr. Cetanne needs another

2 626 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,848

Obsessions healed

1,253

Survivors healed while you are injured

1,803

Survivors healed while rest are injured

2,025

Survivors unhooked

9,648

Survivors saved (from dying state/hook) in endgame

354

Knocked (In dying state) survivors healed

776

Survivors healed that come to you first

408

Protection hits for unhooked survivors

1,553

Protection hits for carried survivors

173

Survivors saved using pallet

9

Survivors affected with boon totems

17,997

Survivors affected with speed boost

37

Recovered from dying state

459

Take a hit with the Endurance status effect

229

Survivors healed in the Basement

45

Heals completed after all generators have been completed

22

Safe unhooks while broken

140

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

53

Mystery boxes opened

1,628

Items depleted

758

Repaired generators

12,649

Repaired damaged generators

3,721

Successful skill checks

109,835

Exit gates opened

1,260

Hex totems cleansed

310

Hex totems blessed

6

Chests opened

1,121

Chests opened in basement

363

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

612

Matches in that picked up and used special item

239

Great skill checks while injured

1,962

Swap held Survivor items for new ones from chests (counts once per chest)

31

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

765

Finished repairs of generators while injured

44

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,487

Hits dodged by vaults

448

Basic attacks and projectiles dodged

10,986

Escapes after stunning killer using pallet

851

Escapes from killer gasp

379

Hooks sabotaged

169

Chases escaped after being injured in this chase

2,043

Chases lost by hiding in locker

38

Revealed killer aura

4,830

Unhooked yourself

204

Amount of screams

14,802

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

16

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,320

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

154

Pallet stun the Killer while holding a rare, common, or uncommon item

75

Trials where you've revealed or seen the Killer's aura 11+ times

63

Escapes

Escapes

Total escapes

2,410

Escapes crawling (In dying state) through exit gates

173

Escapes through hatch

230

Escapes through hatch crawling (In dying state)

44

Escapes with new item

395

Escapes with somebody else item

63

Escapes being injured with for over half a match

383

Escapes while being downed at most once

1,107

Escapes after unhooked yourself

40

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

16

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

2,007

Escapes healthy or injured through hatch

186

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

60

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

42

Campbell's Chapel (Upstairs Main Building)

32

Family Residence (Main Building)

25

Sanctum of Wrath (Upstairs on Shrine)

35

Mother's Dwelling (Upstairs Cottage)

47

Temple of Purgation (Main Building Basement)

33

The Pale Rose (Steamboat)

32

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

35

Dead Dawg Saloon (Upstairs Saloon)

47

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

554

Obsessions sacrificed

51

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

166

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

2

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

38

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

10

Make unique survivors scream

424

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

344

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

29

Survivors hit after they drop a pallet during chase

185

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

58

Killer vaults in chase

76

Survivors grabbed while performing a vault

10

Meters fallen

231

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

122

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

646

Trials where all survivors suffered from madness 3 (The Doctor)

47

Hatchets thrown (The Huntress)

328

Survivors put to sleep (The Nightmare)

1,138

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

3

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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